Hi,
Is it possible to integrate the Unreal Tournament 'comment' sounds in UTeamFix? (Like HeadShot, KillingSpree, DoubleKill, MoMoMoMonsterKillKillKill etc.)
I think they are cool and good for deathmatch games.
I extracted the sounds, you can download them from my webspace.
Idea for UTeamFix
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A while back a similar topic arose on Jolt.
Is it possible: YES
Will I do it: never!
Reason: Copyright.
Please don't start me over "hey but headshot and comments just look like in UT also blah and no one cares anyway"... just look up the jolt thread if you care
Is it possible: YES
Will I do it: never!
Reason: Copyright.
Please don't start me over "hey but headshot and comments just look like in UT also blah and no one cares anyway"... just look up the jolt thread if you care
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That is possible, but not on my priority list 
I do have a design for later UTeamFixes, but I'm not accepting feature wishes, it isn't even sure if I will be releasing anything else. The reason being, UTeam 9b is (IMO) already too much UT if some admins use some features. The AirControl for example and the forced respawn were only inserted into it by demand. I would never have included those by myself. Like the killsprees sounds oh well...
What I really wanted is the kill-notify so that you see if you whom you killed and got killed by, sometimes you don't notice it if you killed someone around the corner or something... I dunno why the sprees were added at all, I guess just out of boredom.
The sounds would just make another feature to make it more like UT, but my real intention was and still is to make Unreal as perfect as Unreal could be made... THe specialized Coop mods of which there are a number now already demonstrate this for Coop. The DeathMatch sector has nothing really that can compare to that - except UTeamFix. But it's supposed to be Unreal DM - not UT DM... can't stop repeating that.
I do have a design for later UTeamFixes, but I'm not accepting feature wishes, it isn't even sure if I will be releasing anything else. The reason being, UTeam 9b is (IMO) already too much UT if some admins use some features. The AirControl for example and the forced respawn were only inserted into it by demand. I would never have included those by myself. Like the killsprees sounds oh well...
What I really wanted is the kill-notify so that you see if you whom you killed and got killed by, sometimes you don't notice it if you killed someone around the corner or something... I dunno why the sprees were added at all, I guess just out of boredom.
The sounds would just make another feature to make it more like UT, but my real intention was and still is to make Unreal as perfect as Unreal could be made... THe specialized Coop mods of which there are a number now already demonstrate this for Coop. The DeathMatch sector has nothing really that can compare to that - except UTeamFix. But it's supposed to be Unreal DM - not UT DM... can't stop repeating that.
-=]I AM GETTING TOO OLD FOR SUBTLETY[=-
mail: chaos.worx[at]gmx.net
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ICQ: dead since russian takeover disables OTR
mail: chaos.worx[at]gmx.net
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