lets meet up

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Xavious
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lets meet up

Post by Xavious »

i just got back on unreal, lets meet up sum time

btw, whats it mean when it says cant find package "unrealshare.logo" when i try to connect to some servers
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}TCP{Carnage
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Post by }TCP{Carnage »

Ehrm it probably means ure missing something 8)
Patience Is A Virtue
Anger Is A Gift

Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]




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}TCP{aLICe
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Post by }TCP{aLICe »

Right thinking :lol:
But it's not all. It should be like that:

Code: Select all

bool resolve(){
read;
understand;
read;
verify understanding;
search for solution;
understand solution;
verify understandig;
use solution;
check if it's working;
}
There is more simple and less educational way. :lol:
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}TCP{Cee
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Post by }TCP{Cee »

That means you try to play on bad servers, good servers don't give error messages :O
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Xavious
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Post by Xavious »

err, thanks, but anyway, try and make sense of this...

when you connect to a server thru unreal gamebrowser, in the normal way and all, and it cuts out of th program and gives you one hell of a long error message, summat like assersion failed and stuff

i know thats kinda nieve, if i must tell you the whole error message then i will, its keeping me from my second farorite server
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}TCP{Wolf
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Post by }TCP{Wolf »

Don't try to join Gold servers with a non-Gold client... and some maps just won't run on some versions :-/
-=]I AM GETTING TOO OLD FOR SUBTLETY[=-

mail: chaos.worx[at]gmx.net
IRC Quakenet +OTR: }TCP{Wolf @#oldunreal @#tcp.clan
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ICQ: dead since russian takeover disables OTR
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Xavious
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Post by Xavious »

assertion failed: ActorClass [file:m:/unreal244/engine/src/unchan][line:691]

history: initial client actor <- U Actor Channel::recieved bunch <-(actor none) <-

u channel::revieved sequenced bunch <- direct <- uchannel::recieved raw bunch <- dispatch data to channel <-

bunch data <- u net connection:: recievedpacket <- u net connection:: recieved raw packet <-

utcp net driver::tick despatch <- update prenet <- u level:: tick <- (net mode=3) <-tick level <- u game engine::tick

<-update world<- main loop
_____________________________________________________________
.^.please make sense of the above.^. (each paragraph is a new line)
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}TCP{Cee
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Post by }TCP{Cee »

Who failed actor class ? :/
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Xavious
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Post by Xavious »

err i suppose that would be me, it was my error message
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}TCP{Cee
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Post by }TCP{Cee »

I never had any problems with my acting classes, so I cant really help you :/
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Xavious
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Post by Xavious »

yes, i was hoping wolf could awnser with one of his super intelligent awnsers

hey can i train with 1 of you guys sumtime, even though im not a tcp'er?
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}TCP{Cee
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Post by }TCP{Cee »

I guess Wolf can also answer that question :O
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}TCP{aLICe
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Post by }TCP{aLICe »

1 vs 1 ?
With pleasure.
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Xavious
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Post by Xavious »

lol id get my ass kicked, but what the heck.
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}TCP{Cee
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Post by }TCP{Cee »

Its just Alice :P
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