Map is Ready

If u have any maps u made or just some u think are worth sharing Post em here
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K.r.u.l.l.0.r
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Map is Ready

Post by K.r.u.l.l.0.r »

Here is my new map: DmAlphaLab. It's a Deathmatchmap for ideally 12 players with very good gameplay. The map size is 5,2 MB and the texture packages (from Quake3) are 4,8 MB. Nali and Larkon helped me with the weapon placement.

Screenshot:
Image

Download (www.ncnapali.de)

!!!!Download DmAlphaLab!!!!

enjoy it!
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}TCP{Tranquility
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Post by }TCP{Tranquility »

gameplay is perfect here and it looks awesomely great.
i like the jumppads and the triggers..
i fired a loaded 8thball when flying from jumppad to jumppad
and killed 2 bots :D

great job !
Hyper
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Post by Hyper »

Looks like another high-standard map. Great work. Awesome look.
Alter your reality...Forever.

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Xavious
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Post by Xavious »

I seem to say this about a different map every week, but this IS THE BEST MAP I HAVE EVER SEEN!

I especially like the water area, and the jumppads. Not to mention the new textures, but that goes without saying lol...
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}TCP{ZzCaT
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Post by }TCP{ZzCaT »

Okay I will install it on my server :)

ZZ
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}TCP{aLICe
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Post by }TCP{aLICe »

Map is great! 8)

But my quite new hardware makes slideshow in the lower central area with 5 bots shoting around :?
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Post by }TCP{Wolf »

Yea I was fearing it would run worse, but it does play well on a decent CPU :-)
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Hyper
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Post by Hyper »

}TCP{aLICe wrote:Map is great! 8)

But my quite new hardware makes slideshow in the lower central area with 5 bots shoting around :?
What are your system specs and renderer?
Alter your reality...Forever.

http://www.hypercoop.tk
[url]unreal://hypercoop.tk[/url]
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Kobra
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Post by Kobra »

its great map :)
but the lighting things between the jumppads has a anti furious system...
always when i jump throgh them i die lol
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Xavious
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Post by Xavious »

Hehe yeah that happened to me a few times. Its a nice feature though.
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Post by Van »

Thank you,

Van
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}TCP{aLICe
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Post by }TCP{aLICe »

Hyper wrote: What are your system specs and renderer?
Athlon XP 2600+, 512MB (dual channel), Radeon 9600, OGL.

Since I have installed newest MM patch from oldunreal it is a bit better. But FPS drops to 34 still :?
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Post by Hyper »

}TCP{aLICe wrote:
Hyper wrote: What are your system specs and renderer?
Athlon XP 2600+, 512MB (dual channel), Radeon 9600, OGL.

Since I have installed newest MM patch from oldunreal it is a bit better. But FPS drops to 34 still :?
I heared ATi was less good in OpenGL than nVidia, but this is probably limited by CPU. But it should perform much better anyways. A 2600+ is still a decent CPU.
Alter your reality...Forever.

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Xavious
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Post by Xavious »

I wish i could have a pc as good as alice's lol...The highest i have ever had with unreal is 32 FPS...
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}TCP{aLICe
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Post by }TCP{aLICe »

With my previous PC I didn't have even 32 fps :D
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