UnrealRPG

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Xavious
Posts: 2250
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Joined: Sun Jul 13, 2003 7:01 pm

Post by Xavious »

bloody heck. idea overload. your damn good at this.

I wuda thought of the not loose inventory item sooner or later (something similar exists in runescape - but that just lets you keep 1 extra itemon dying, instead of the usual 3)

i think im against losing alevel when you die...sounds tedious.
}TCP{Cee wrote:or let them get reborn with other stats than before..if there are any stats ? :/
Unreal-RPG Summary Page wrote:A stats system, including Hit Points, Magic Points, Accuracy, Power, Luck, Experience Points, Magic Level, Magic Defence, Physical Defence and Intelligence.
i like the bribing thing...especially if we made him look just like the grim reapor. Good old cheesey splendour.

Not sure about the gods thing tho...It's already huge atm, so we'll see how it goes at a later stage.

also...lets not talk about this anymore here. register on the urpg boards so u can say all this stuff in the private forum.
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}TCP{Cee
Posts: 4234
Joined: Fri Dec 20, 2002 6:01 pm
Location: Germany

Post by }TCP{Cee »

I didnt really visit your site before, so I didnt even know what this was all about when I answered :P

And yes..my ideas..so great..Just ask mr.balls about the PMB mod..huge success..it was...kinda...in some way...damn the ppl who were too stupid to understand it ..TRADER.. :/

Gods sound so nice, almost unique. Get em in already :l
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Xavious
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Joined: Sun Jul 13, 2003 7:01 pm

Post by Xavious »

but soo much effort heh.
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}TCP{Cee
Posts: 4234
Joined: Fri Dec 20, 2002 6:01 pm
Location: Germany

Post by }TCP{Cee »

But soo much effort for something worthwhile :P
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Xavious
Posts: 2250
Joined: Sun Jul 13, 2003 7:01 pm

Post by Xavious »

Depends on the scriptors really. Im prolly already asking too much of them, so it's up to them wether they want to do more.
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