remote unreal server browsers...

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}TCP{Cee
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Post by }TCP{Cee »

I still use the notifier..A good thing to see whos playing on the 3 occupied servers :l
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Kobra
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Post by Kobra »

LMAO!!
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}TCP{aLICe
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Post by }TCP{aLICe »

Sad but true :(
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Post by }TCP{Carnage »

Since this had absolutely nothing to do with the topic i moved the post to a new topic ..
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Xavious
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Post by Xavious »

And now we shall continue talking about the unreal server browsers...

I've always wondered if there is a command to open the unreal server browser without having to go into the menu...It would be handy to bind it to a key...
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}TCP{Cee
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Post by }TCP{Cee »

I would like an ut2k4 version of it :P
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Post by Hyper »

Xavious wrote:And now we shall continue talking about the unreal server browsers...

I've always wondered if there is a command to open the unreal server browser without having to go into the menu...It would be handy to bind it to a key...
Indeed. This would be VERY much appreciated.
By the way: It IS possible to set the browser to the ESC key, but then you lose the Unreal / Gold menu.
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Post by Xavious »

Well i only ever use the menu to access the server browser or quit the game...Everything else i do with commands (wooo go me and my commands i'm so intelligent wooo!).

But i guess there is probably also a command to shut off the game without the menu (purposefully crash it, for example...).
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Post by Hyper »

I tried tne notifier again after a long time, and it works quite nice. It's not too fast, but does it's job nicely. Might be something to keep in the sytem tray :)
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}TCP{aLICe
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Post by }TCP{aLICe »

Hyper wrote:It's not too fast, but does it's job nicely.
Yes, because design criteria was to build spplication which is small (resources, cpu) and consumes few bandwidth (so it takes longer to get results).
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