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}TCP{Cee
Posts: 4233 Joined: Fri Dec 20, 2002 6:01 pm
Location: Germany
Post
by }TCP{Cee » Sat Oct 02, 2004 7:27 pm
Which makes it a classic
Hyper
Posts: 811 Joined: Sun Jul 13, 2003 1:40 am
Location: 127.0.0.1
Contact:
Post
by Hyper » Sat Oct 02, 2004 8:38 pm
}TCP{ZzCaT wrote: }TCP{Cee wrote: Classics without Deck ?
Surely you can find enough servers that are running deck? I suppose deck is so worn by now it needs a new carpet.
ZZ
Carpet in Deck16? Never saw it. It must have been worn-out already when I entered the Unreal universe in 1999.
Xavious
Posts: 2250 Joined: Sun Jul 13, 2003 7:01 pm
Post
by Xavious » Sat Oct 02, 2004 9:58 pm
ok, well the cieling shud have eroded by now and fallen onto the map in various places...you shudnt be able to move from dead bodies...the lifts power source wud have run out...the toxic stuff wud have dried up...the list goes on...
which makes a good idea for a map...