Any way to force UT2k4 to run on a quad cores?

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PingKing
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Any way to force UT2k4 to run on a quad cores?

Post by PingKing »

Hey guys I have tried running fraps on ut2k4 on my AMD Phenom 9500 quad core but frame rates drop to a drastic 30 fps whilst without it runs on 80-100 fps :)

Is there any way to make ut2k4 to run on more than a single core?
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}TCP{Carnage
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Post by }TCP{Carnage »

Well no it is a single core game
But what u could try is force fraps to use another core and see if that smooths things out a bit
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NightMan
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Post by NightMan »

alt - control - delete, processes, pick your aplication - set affinity.

when i had that problem with fraps it was because my graphics wasnt good enough. make sure your up to date on graphics drivers
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PingKing
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Post by PingKing »

Hey guys I tried setting it to its own core but that still kept it at 27 fps whilst recording :) I am upgrading to windows 7 64 bit version pretty soon and am hoping that it will give it a bit more processing power to help me get it sorted :D

also I installed the card today and ran a program to check for drivers and installed them straight away :) thanks for the suggestions and I'll just keep trying till something works :)
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NightMan
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Post by NightMan »

http://frapsforum.com/threads/best-frap ... afaik.559/

could go through them.

found this elsewhere
Why doesn’t Fraps show above 30fps, 60fps, 75 fps (or any other framerate) in my game?
This can be due to several reasons.
Many games have internal limits that prevent them rendering faster than a certain framerate. In some cases this can mean they are locked at a maximum framerate of only 30fps.
Another possibility is that you have Vsync enabled. Vsync is used to synchronise the output of your graphics card with the display of your monitor. When your graphics card has finished rendering the next frame it waits for the monitor to finish displaying the current one before switching to the new one. This means that the maximum framerate you can obtain will be equal to the refresh rate of your monitor (which is usually 60hz, 75hz, 85hz, or 100hz).
If you disable Vsync then your graphics card will continuously render without waiting for the last frame to be displayed in its entirety. With fast graphics cards this means that your monitor may switch to a new frame halfway down the screen. This effect is known as tearing as there appears to be a visible line separating two different halves. Due to this, you should generally leave Vsync enabled except when benchmarking.
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