thanks
yeah, i tend to completly forget sound as i have all ambiant sound turned off and no music so when i test a map i never think about the sounds. same as with my other maps i think the sound department is lacking somewhat

do you mean music or just random ambiant sounds from unreal?
yeah textures again i have a problem matching different types up, they never seem to work and im never happy with the outcome so i tend to just give up and use 3/4 textures per map

will have a poke about, was thinking of redoing tuonela a bit too as they has same problems, and even more so as its such a big map it stands out more.. and ramses broke it! it never had a bsp hole in it till he touched it the other day!
as for not a main room, i tend to not like maps like that

i like maps with passageways to different areas, where you have to watch your back much more, i find them more exciting so i try to avoid it if possible ^^
