Carnage / Pit... whoever did all the updates on the 227h servers.
There's no map rotation on either MM or TAM, some maps don't load when manually switched to (DMCurse !! WTF!!!), and Van is complaining about some invisible monsters.
Go fix
-=]I AM GETTING TOO OLD FOR SUBTLETY[=-
mail: chaos.worx[at]gmx.net
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I got a question: How do I install Unreal to get it working with our servers? Is it sufficient to install the game, then apply the 227H patch and finally install UTF10H?
Furthermore, I got a backup of my installation on my old PC, which was Unreal with patch 277E and UTF10G installed. Can I use this one (in order to preserve my old settings) and install the 227H patch and UTF10H over it?
I think it is best to just install the game and then the 225 patch and then the 227h one
coz i don't think u can install the 227h on the standard unpatched unreal so no need for the UTF10H since this is a mutator/mod whatever u wanna call it and it is downloaded from the server (just like Ut2004).
I think the user.ini will work but i am not 100% sure the unreal.ini will .. just try and see if it runs i supose
Patience Is A Virtue Anger Is A Gift
Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]
I tried that before cloud on a standard unreal install the 227h did not install it needed a patch
No idea on the anthology though .. ah well small dl's .. just try :d
Patience Is A Virtue Anger Is A Gift
Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]
I've had no problems installing 227h from a clean install. This with both "plain" Unreal and UGold. The best way to go is to do a clean install, then make a new system folder. I call mine clean system. Copy your system files there and patch the standard system folder. Then if any problems occur you can simply copy the clean files back to system and start again. You can have as many system folders as you want ( named differently of course), I run a 225 and 227 version from the same install using different system folders. You only need to edit the paths in the unreal ini. Make sure you get the correct patch for your version. There is a standard unreal patch and another for Gold. (RTNP addon)
}TCP{Coco wrote:I got a question: How do I install Unreal to get it working with our servers? Is it sufficient to install the game, then apply the 227H patch and finally install UTF10H?
Furthermore, I got a backup of my installation on my old PC, which was Unreal with patch 277E and UTF10G installed. Can I use this one (in order to preserve my old settings) and install the 227H patch and UTF10H over it?
You can use this and patch yes. But you will need to use the default unreal and user ini's for the patch. Then you can copy and paste your binds to the new ini's.