Please repair

If u have any requests for mods , maps or anything else server related this is the place to ask.
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}TCP{aLICe
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Please repair

Post by }TCP{aLICe »

There was a nice timeout set to delay round start. I could finish about 3/4 of tcc during this time.
Now I even can't finish to load a map but round starts. In effect I can't play about 2 first rounds :(
Could you repair server config? Let it be like was before please :evil:
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}TCP{Coco
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Post by }TCP{Coco »

Honestly, Alice, when will you finally get a faster PC? This game is 6 years old! The server already waits over half a minute, and you say you can't play the first 2 rounds? How many minutes do you want everybody to wait before they are allowed to play?

Anyway, I've increased the delay a little on FH#4 now, hope that helps!
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}TCP{Wolf
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Post by }TCP{Wolf »

Maybe waiting for me to sell another...?
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}TCP{Coco
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Post by }TCP{Coco »

I would recommend you. :-)
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}TCP{aLICe
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Post by }TCP{aLICe »

I have this computer since about 9 years. Gfx was replaced to latest available for AGP (old one burned with power supply damage, replaced too).
ut2k4 is the only game I play and buying new computer for this purpose only is a bit silly. Don't have money to spend on it.
So I have two choices:
1) don't play at all
2) ask you to wait for me to be ready

Sorry I have chosen other one. If you change computer once a year you couldn't understand.
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menace
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Post by menace »

}TCP{aLICe wrote:I have this computer since about 9 years. Gfx was replaced to latest available for AGP (old one burned with power supply damage, replaced too).
ut2k4 is the only game I play and buying new computer for this purpose only is a bit silly. Don't have money to spend on it.
So I have two choices:
1) don't play at all
2) ask you to wait for me to be ready

Sorry I have chosen other one. If you change computer once a year you couldn't understand.
wait for u :wink:
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}TCP{aLICe
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Post by }TCP{aLICe »

What is changed with TCP Funhouse Sunday Freon Madness serwer?

All the time I try to join to play I get general protection fault :(

Spec mode is ok, tried to play other server (1vs1) is ok :/

I have found that I get error during TCC verifying classes :/ WTF?

Here is whole track:

Code: Select all


General protection fault!

History: UObject::GetFullName <- TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial DM-}TCP{Loxi_betaV4_18.myLevel.ShadowBitmapMaterial2) <- TestReach <- (ShadowBitmapMaterial DM-}TCP{Loxi_betaV4_18.myLevel.ShadowBitmapMaterial2) <- UStruct::SerializeBin <- (Class AntiTCC2009r6.FixedShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (FixedShadowProjector DM-}TCP{Loxi_betaV4_18.FixedShadowProjector) <- AActor::Serialize <- TestReach <- (FixedShadowProjector DM-}TCP{Loxi_betaV4_18.FixedShadowProjector) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level DM-}TCP{Loxi_betaV4_18.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Package.GameEngine) <- UGameEngine::Serialize <- (GameEngine Package.GameEngine) <- UGameEngine::Serialize <- (GameEngine Package.GameEngine) <- TestReach <- (GameEngine Package.GameEngine) <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- UPlayer::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- APlayerController::execConsoleCommand <- (AntiTCCConsole DM-}TCP{Loxi_betaV4_18.AntiTCCSecurity.AntiTCCConsole0 @ Function Engine.Console.Tick : 002C) <- UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_Tick) <- UInteractionMaster::MasterProcessTick <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level DM-}TCP{Loxi <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
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}TCP{aLICe
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Post by }TCP{aLICe »

Any help? :(
}TCP{Ramses
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Post by }TCP{Ramses »

I think it is the common bug in Freon when you join from spec Alice, many peeps get GPF.

Try joining from the server list rather than joining from spec.
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}TCP{aLICe
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Post by }TCP{aLICe »

thx ill try
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