ty all
Background: I've only played Unreal(Gold) for about an hour, but Taz was my Unreal consultant, and the one who suggested it to me.

I had never done a remake, so it was interesting. I found the map very inspiring, so working on it was mostly a pleasure (except for the numerous brush crashes).
Scale: I tried scaling it up by a factor of two first, but that felt really heavy on movement psychologically. I think I settled on scaling it up by 1.5.
Pool: Reflective pools are tedious/boring to make, but worth it given the reward in the result.

This pool was layered with another texture which I think I found from ONS-Dawn.
..and lol I'm not a pro mapper, but thanks for the praise.
Any suggestions for adren/minihealth item placement? Other stuff?