U want to challenge }TCP{ for a clanmatch
U can do so here
Mupp3t
Posts: 949 Joined: Mon Jan 26, 2009 5:58 pm
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by Mupp3t » Wed Nov 11, 2009 5:57 pm
lol cloud, funhouse 2 ?
even i get high ping there =/ and its in the netherlands
}TCP{Cloud
Posts: 1149 Joined: Mon Aug 16, 2004 5:02 pm
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by }TCP{Cloud » Wed Nov 11, 2009 6:17 pm
Mupp3t wrote: lol cloud, funhouse 2 ?
even i get high ping there =/ and its in the netherlands
Ah yes, cancel everything, muppets gets high ping there..
Taz
Posts: 2848 Joined: Wed Sep 24, 2003 3:29 pm
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by Taz » Wed Nov 11, 2009 7:30 pm
I ping differently on all of the TCP servers
}TCP{aLICe
Posts: 1110 Joined: Thu Mar 20, 2003 5:23 pm
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by }TCP{aLICe » Wed Nov 11, 2009 9:51 pm
What h/w requirements are for 2vs2 server and connection?
I think about 2 options where I could place a (new?) server with ut2k4.
Anyway I will need an ut2k4 admin
, system is my duty
BTW: Is it possible to get TCP 1vs1 server backup or its config files?
NmS
Posts: 1074 Joined: Fri May 30, 2008 12:59 am
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by NmS » Wed Nov 11, 2009 10:47 pm
1v1 TAM or 1v1 normal weapons?
Taz
Posts: 2848 Joined: Wed Sep 24, 2003 3:29 pm
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by Taz » Thu Nov 12, 2009 10:47 am
NmS wrote: 1v1 TAM or 1v1 normal weapons?
It's TAM
Mupp3t
Posts: 949 Joined: Mon Jan 26, 2009 5:58 pm
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by Mupp3t » Fri Nov 13, 2009 1:21 am
}TCP{Cloud wrote: Mupp3t wrote: lol cloud, funhouse 2 ?
even i get high ping there =/ and its in the netherlands
Ah yes, cancel everything, muppets gets high ping there..
not exactly, but im dutch, and get high ping, what ya think of people living outside nl ? note the "even"
Kaspianek
Posts: 1 Joined: Fri Nov 13, 2009 5:21 pm
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by Kaspianek » Fri Nov 13, 2009 5:25 pm
Hi all,
thank you for very funny game
Cu next time I hope!
Kaspianek.
}TCP{Coco
Posts: 5622 Joined: Sun Dec 17, 2006 3:05 am
Location: Germany
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by }TCP{Coco » Fri Nov 13, 2009 6:53 pm
Hi Kaspaniek!
Nice to see you here!
Coco.
}TCP{Wolf
Site Admin
Posts: 4663 Joined: Thu Dec 19, 2002 7:30 pm
Location: https://signal.me/#eu/4zInut2kHeg_ry0GD ... pdqka17o2F
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by }TCP{Wolf » Sat Nov 14, 2009 2:27 pm
Hello
-=]I AM GETTING TOO OLD FOR SUBTLETY[=-
mail: chaos.worx[at]gmx.net
IRC Quakenet +OTR: }TCP{Wolf @#oldunreal @#tcp.clan
Jabber/XMPP +OTR: Wolfy359@jabber.org
Threema: CR6Y9YSS
Signal: see profile
ICQ: dead since russian takeover disables OTR
Mupp3t
Posts: 949 Joined: Mon Jan 26, 2009 5:58 pm
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by Mupp3t » Wed Jan 13, 2010 4:59 pm
}TCP{Carnage wrote: There is not much i can do about the connection to the server ( it is my home one)
The server is better then it ever was before so that is not the problem
i can think of 2 options for this
Either with clouds his concent i can add the option 1 vs 1 / 2 vs 2 to the FH#2
Or i could do the same to the FH#1
Sounds like a plan ?
i actually just saw this post.. is it still appliciable ?
cause #1 has great connection (well apart from the pl last weekend)
so if 1 vs 1/2 vs 2 be added there (just like on fh3, without cm & pick ups)
it'll be Wonderfull