Some iCTF maps i feel are missing;)

If u have any maps u made or just some u think are worth sharing Post em here
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m4ck3rz
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Some iCTF maps i feel are missing;)

Post by m4ck3rz »

FORGIVE ME FOR IMAGE SIZES >_<
~~~~~~~~~~~~~~~~~~~~~~~~~~
hey guys, just some suggestions for some iCTF maps that i thik are essentials:)
i haven't been able to get onto ut this morning so forgive me if they're on the map list;)
I have all the maps suggested and more, so no point hunting them if you don't already have - i can send if required:)
the maps are as follows:
CTF-Bloxeh
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CTF-Grendelkeep-PRO
Image
CTF-Rankin-PRO
Image
CTF-1on1-Miniarena
Image
partydevil

Post by partydevil »

all good maps, miniarena can be annoying after a bit tho
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}TCP{Carnage
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Post by }TCP{Carnage »

Added :)

Tnx for the input :rockon:
Patience Is A Virtue
Anger Is A Gift

Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]




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Apollo
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Post by Apollo »

Good maps them. Ive Played em before. :)
m4ck3rz
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Post by m4ck3rz »

not related to maps but its relevant to this thread:
TURN THE BOT ROSTER OFF xD
just have "bots even teams" or something ^^
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Marwin
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Post by Marwin »

If u wanna have a good gameplay feeling on this tiny maps, then switch the bots off.


Marwin
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-P-
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Post by -P- »

lol can't say i actually have a problem with the bots tbh...the buggers even hide when they have the flag
if it's crap, it's gonna happen :/
m4ck3rz
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Post by m4ck3rz »

bots in an iCTF server is genereally a bad idea unless its on "bots balance teams" due to the fact that IMPO they provide an unrealistic game experience.
it is hard to progress (skill wise) against a bot, considering the fact they're movement capabilities are poor, and players tend to move in similar fasions in given areas on maps.
just some things to think about ^^
m4ck3rz
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Post by m4ck3rz »

another thing:
turn the spawn protection timer to 0 secs, its very annoying when you shoot a bot/player and they don't die and then they kill you xD
especiaally when carrying the flag!!
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-P-
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Post by -P- »

m4ck3rz wrote: it is hard to progress (skill wise) against a bot, considering the fact they're movement capabilities are poor
well considering that most of the human players that have joined recently have just camped in a corner by their own flag .....
if it's crap, it's gonna happen :/
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}TCP{Viper//
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Post by }TCP{Viper// »

its all tactic :P let 3 people attack while 1 defends :P its not camping :P its tactical defending :P huahauahuah xD
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m4ck3rz
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Post by m4ck3rz »

thank you viper,
and P, please remember, its only for a laugh, so when i camp and defend, i don't mean to really wind you up, or irritate you, i'm just playing the position thats suits me best ;l
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