Ons-TripleSlap Remade

If u have any maps u made or just some u think are worth sharing Post em here
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}TCP{Coco
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Post by }TCP{Coco »

Hi!

Yes, it seems I messed up bollocks and bollards. ;-) Fixed that now...

@Frank: Thanks a lot, mate! I'm pretty sure the bot thing isn't your fault. They seem to be completely clueless about what to do with the vehicles in this map. It's not just the tanks - they exit any kind of vehicle to do something that nobody understands. :-P

Anyway, there still is a little bug in the map: Node 5 isn't connected to its power core. :-( I tried to fix it myself, but when I opened the map in the editor, I got a warning message about a missing resource and the info that its reference would be set to NULL if I saved the map, so I stopped at this point. I'll attach a snapshot of that message, so you will know which resource is missing.

I'll upload the map to #4 as soon as node 5 is connected! ;-) Thanks again!

Coco.
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}TCP{Snowbird
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Post by }TCP{Snowbird »

OK, That is no problem. This file is actually "attached" to another object, that is not being used. Just the texture itself is being used. We can use it "as-is", and will not effect he game any. I can not understand how I could miss a node. But if you know how to do the node setup, go ahead, and there will be no problems.

IF...I say again... IF there are any problems, tell me again, and I will fix them. It could happen, that after I copied the level, and then draged it across the screen, that something got moved. I do not think this is the case, but everything is possible.

Also, there is no double damage. To tell you the truth, I forgot it. If you want this in there, I can tell you where to find it, er.. I think. I have never put one in any level b-4. :D Frank

***EDIT***

I went to the editor, and fixed the Pathnode 5 problem. If you want to do this on your own, or do not care what happens,

DO NOT DOWNLOAD THIS!!!

This now has a newer version number, and we should be careful here.
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}TCP{Coco
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Post by }TCP{Coco »

Hi!

No problem, Frank. I just wanted to "try" fixing the node problem to save you some work. ;-) Now that you did it already, I'll simply add your version. Thanks again!

Coco.

P.S.: The DD was Apollo's idea. He wrote it would be useful to fight the tanks, so it would prolly be a good idea not to place it at the right- or leftmost node.
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