DM-FranksSinfonia's :)
hmmmm you would be right here but you always have to watch your back 
×÷·.·´¯`·)»}TCP{māģĭς«(·´¯`·.·÷×
ÇâřŅà Ġξ, Ẅöľדּ, ŔÄMşÃ¨ŝ, Ĉếẹ, ζżςÃ¥ţ, қĨŀļểг, ĈҺĔŜҢÃŒřẽ, Ţ@ζ, vâń, şņÕŵβįЯđ, ςőċŌ, ÃξŀļÔψ, ğĦǿ∫Ŧ, Å ỀИťїς, ŤЯãŃ₪ŪÃĺĺŦỸ, ŚҝĂяĭפֿ§ċðūţ, ģĹëňҒїĎđÃŒĈҺ, ҒêÃЯ^, ¤Shð≥^..
ċŐÞҰгĭĞŋ‡© 2008
ÇâřŅà Ġξ, Ẅöľדּ, ŔÄMşÃ¨ŝ, Ĉếẹ, ζżςÃ¥ţ, қĨŀļểг, ĈҺĔŜҢÃŒřẽ, Ţ@ζ, vâń, şņÕŵβįЯđ, ςőċŌ, ÃξŀļÔψ, ğĦǿ∫Ŧ, Å ỀИťїς, ŤЯãŃ₪ŪÃĺĺŦỸ, ŚҝĂяĭפֿ§ċðūţ, ģĹëňҒїĎđÃŒĈҺ, ҒêÃЯ^, ¤Shð≥^..
ċŐÞҰгĭĞŋ‡© 2008
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partydevil
how it was before? when the games starts you really need some time to get there so is not like you'll be supriced with the rockets in your back 
and also under Taz his picture a room
and also under Taz his picture a room
×÷·.·´¯`·)»}TCP{māģĭς«(·´¯`·.·÷×
ÇâřŅà Ġξ, Ẅöľדּ, ŔÄMşÃ¨ŝ, Ĉếẹ, ζżςÃ¥ţ, қĨŀļểг, ĈҺĔŜҢÃŒřẽ, Ţ@ζ, vâń, şņÕŵβįЯđ, ςőċŌ, ÃξŀļÔψ, ğĦǿ∫Ŧ, Å ỀИťїς, ŤЯãŃ₪ŪÃĺĺŦỸ, ŚҝĂяĭפֿ§ċðūţ, ģĹëňҒїĎđÃŒĈҺ, ҒêÃЯ^, ¤Shð≥^..
ċŐÞҰгĭĞŋ‡© 2008
ÇâřŅà Ġξ, Ẅöľדּ, ŔÄMşÃ¨ŝ, Ĉếẹ, ζżςÃ¥ţ, қĨŀļểг, ĈҺĔŜҢÃŒřẽ, Ţ@ζ, vâń, şņÕŵβįЯđ, ςőċŌ, ÃξŀļÔψ, ğĦǿ∫Ŧ, Å ỀИťїς, ŤЯãŃ₪ŪÃĺĺŦỸ, ŚҝĂяĭפֿ§ċðūţ, ģĹëňҒїĎđÃŒĈҺ, ҒêÃЯ^, ¤Shð≥^..
ċŐÞҰгĭĞŋ‡© 2008
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partydevil
till you find our server 
yes it was 2 times bigger and a lot more things on it and i really like it!
I hope we can make it same again because its also for the freon madness not bad...
yes it was 2 times bigger and a lot more things on it and i really like it!
I hope we can make it same again because its also for the freon madness not bad...
×÷·.·´¯`·)»}TCP{māģĭς«(·´¯`·.·÷×
ÇâřŅà Ġξ, Ẅöľדּ, ŔÄMşÃ¨ŝ, Ĉếẹ, ζżςÃ¥ţ, қĨŀļểг, ĈҺĔŜҢÃŒřẽ, Ţ@ζ, vâń, şņÕŵβįЯđ, ςőċŌ, ÃξŀļÔψ, ğĦǿ∫Ŧ, Å ỀИťїς, ŤЯãŃ₪ŪÃĺĺŦỸ, ŚҝĂяĭפֿ§ċðūţ, ģĹëňҒїĎđÃŒĈҺ, ҒêÃЯ^, ¤Shð≥^..
ċŐÞҰгĭĞŋ‡© 2008
ÇâřŅà Ġξ, Ẅöľדּ, ŔÄMşÃ¨ŝ, Ĉếẹ, ζżςÃ¥ţ, қĨŀļểг, ĈҺĔŜҢÃŒřẽ, Ţ@ζ, vâń, şņÕŵβįЯđ, ςőċŌ, ÃξŀļÔψ, ğĦǿ∫Ŧ, Å ỀИťїς, ŤЯãŃ₪ŪÃĺĺŦỸ, ŚҝĂяĭפֿ§ċðūţ, ģĹëňҒїĎđÃŒĈҺ, ҒêÃЯ^, ¤Shð≥^..
ċŐÞҰгĭĞŋ‡© 2008
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partydevil
there in the back between the walls was a bigger room you can use your lg only because the distance is quite big!
×÷·.·´¯`·)»}TCP{māģĭς«(·´¯`·.·÷×
ÇâřŅà Ġξ, Ẅöľדּ, ŔÄMşÃ¨ŝ, Ĉếẹ, ζżςÃ¥ţ, қĨŀļểг, ĈҺĔŜҢÃŒřẽ, Ţ@ζ, vâń, şņÕŵβįЯđ, ςőċŌ, ÃξŀļÔψ, ğĦǿ∫Ŧ, Å ỀИťїς, ŤЯãŃ₪ŪÃĺĺŦỸ, ŚҝĂяĭפֿ§ċðūţ, ģĹëňҒїĎđÃŒĈҺ, ҒêÃЯ^, ¤Shð≥^..
ċŐÞҰгĭĞŋ‡© 2008
ÇâřŅà Ġξ, Ẅöľדּ, ŔÄMşÃ¨ŝ, Ĉếẹ, ζżςÃ¥ţ, қĨŀļểг, ĈҺĔŜҢÃŒřẽ, Ţ@ζ, vâń, şņÕŵβįЯđ, ςőċŌ, ÃξŀļÔψ, ğĦǿ∫Ŧ, Å ỀИťїς, ŤЯãŃ₪ŪÃĺĺŦỸ, ŚҝĂяĭפֿ§ċðūţ, ģĹëňҒїĎđÃŒĈҺ, ҒêÃЯ^, ¤Shð≥^..
ċŐÞҰгĭĞŋ‡© 2008
- }TCP{Snowbird
- Posts: 3007
- Joined: Tue Nov 22, 2005 5:09 pm
- Location: Germany
Hi guys.
@ Party. The HOF was an attempt to give the TCPer's a place to show their faces, and to let others know that this was OUR map. I made it a litle too large, and it started to bother with the original map, and the map play, so I decided to take it out.
Ches's picture was on the wall where you entered through the hidden wall, and then you turned around.
I would like a vote on this, with the others. If it is worth putting back in, I could make some changes and set it up for TAMS.
***EDIT***
Or, what abour haveing them both in?!?! Sinf HOF, and SINF ORIG ????
@ Party. The HOF was an attempt to give the TCPer's a place to show their faces, and to let others know that this was OUR map. I made it a litle too large, and it started to bother with the original map, and the map play, so I decided to take it out.
Ches's picture was on the wall where you entered through the hidden wall, and then you turned around.
I would like a vote on this, with the others. If it is worth putting back in, I could make some changes and set it up for TAMS.
***EDIT***
Or, what abour haveing them both in?!?! Sinf HOF, and SINF ORIG ????
I'm the mapper, he's the DJ
Fresh Prince: Will Smith
Fresh Prince: Will Smith
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}TCP{Ramses
- Posts: 3754
- Joined: Sun Feb 02, 2003 12:09 am
I like both versions so I dont really mind. Some peeps complained that the HOF map was too large to dl
and spoiled gameplay. TBH I only went in the Hall to show it off to peeps who hadn't seen it, or to hunt down Cee when he was hiding in there
. It was nicely done, with occasional added amusing attractions like Taz's throne. The new version is equally well done and is closer to the original map.
It was not a TCP original btw, just one of our favourites in Unreal 1
The only improvement really needed is the lifts; players still get blown into them if they are on a lift when an explosion occurs nearby ... I guess it's something to do with mesh size or something (too technical for me
)
It was not a TCP original btw, just one of our favourites in Unreal 1
The only improvement really needed is the lifts; players still get blown into them if they are on a lift when an explosion occurs nearby ... I guess it's something to do with mesh size or something (too technical for me
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}TCP{Ramses
- Posts: 3754
- Joined: Sun Feb 02, 2003 12:09 am