Integrate staticmeshes into 'MyLevel'?

If u need some help creating or editing maps or other things
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Sergeant_Rommel
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Integrate staticmeshes into 'MyLevel'?

Post by Sergeant_Rommel »

First, Hello to all here!

I want to ask you how I can put static meshes into the MyLevel package?
first, I thought it's just like with the textures(screenshots)- I wrote in the line 'Package:' 'MyLevel', but then i saw the file 'MyLevel.usx' in the static mesh folder :?
could you help me :?:
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}TCP{Snowbird
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Post by }TCP{Snowbird »

Yes, it is just like the textures folder.

If I understands correctly,

You made your own static mesh, by makeing something with the red brush, then "surrounding" the new object you made with the red brush. Then clicking on "intersect". You then took the red brush (which now has the shape of the object you made), and moved it off to the side. With a right click, in the popup menu, you clicked on "convert " "convert to static mesh",

you put myLevel into the "Package" column, and gave it a name.

It should be there if you did all of this. This also works with other, already made S. meshes.

Any questions, just post them here. Frank
I'm the mapper, he's the DJ

Fresh Prince: Will Smith
Sergeant_Rommel
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Joined: Wed Jan 23, 2008 4:24 pm
Location: Germany

Post by Sergeant_Rommel »

and, like it's with texture, I may not save the package, right?
maybe, I made this mistake doing it before?
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}TCP{Snowbird
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Post by }TCP{Snowbird »

never save anything.... other than your myLevel package. If you did this, STOP EVERYTHING....and uninstall UT. Reinstall UT and see if you have trouble with your map. If so....Restart from new. I am sorry, but there is not much you can do. If you want, give me your work, and I will see if there is something I can do. DO NOT GET MAD!!! AND DO NOT GIVE UP!!! We need mappers, and it will ALWAYS get better in your next map. Write me. Frank
I'm the mapper, he's the DJ

Fresh Prince: Will Smith
Sergeant_Rommel
Posts: 12
Joined: Wed Jan 23, 2008 4:24 pm
Location: Germany

Post by Sergeant_Rommel »

yeah,
Frank! It works! :-)
I didnt save it this time and, after re-opening the map, this static mesh is still there!
...and dont worry about me, i will not give up- I had already so many problems with the editor I had to fight against - and i still make maps ;-)
PingKing
Posts: 662
Joined: Fri Dec 29, 2006 9:14 pm
Location: England

Post by PingKing »

lol i can map... just not well :P, i cna do little things i have great ideas but i cant apply them well because i suck at mapping :)
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