DM-Twilight_2k4_beta
- }TCP{Tranquility
- Posts: 117
- https://www.facebook.com/warszawa.kuchnie.na.wymiar/
- Joined: Thu Feb 10, 2005 7:19 pm
DM-Twilight_2k4_beta
Hi there,
this is a beta version of twilight well know by unreal one players
have had some scalling problems this version is the best i could do
could use a little help with this one finishing checking up on things
have imported some old textures and mainly used UT textures
a few screenshots
needs a better skybox and maybe some rain
this is a beta version of twilight well know by unreal one players
have had some scalling problems this version is the best i could do
could use a little help with this one finishing checking up on things
have imported some old textures and mainly used UT textures
a few screenshots
needs a better skybox and maybe some rain
Last edited by }TCP{Tranquility on Tue Oct 02, 2007 4:16 pm, edited 2 times in total.
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}TCP{Ramses
- Posts: 3754
- Joined: Sun Feb 02, 2003 12:09 am
- }TCP{Carnage
- Posts: 4597
- Joined: Thu Dec 19, 2002 5:22 pm
- Location: Nightbar Rooie Ooren
- Contact:
Woohoo 
I shall add it to the server too .. this should get some feedback
I shall add it to the server too .. this should get some feedback
Patience Is A Virtue
Anger Is A Gift
Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]
Open Source Beer
The }TCP{ Website
Anger Is A Gift
Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]
Open Source Beer
The }TCP{ Website
- }TCP{Snowbird
- Posts: 3007
- Joined: Tue Nov 22, 2005 5:09 pm
- Location: Germany
Who added the vote on the top? No, the betas should stay. It is an important part of the map making that the players play the map, to see wherre the errors are. I wuold have never known about the lifts in Rock The House, if it was not for the players telling me.
I'm the mapper, he's the DJ
Fresh Prince: Will Smith
Fresh Prince: Will Smith
- }TCP{Carnage
- Posts: 4597
- Joined: Thu Dec 19, 2002 5:22 pm
- Location: Nightbar Rooie Ooren
- Contact:
I totaly agree
The Beta's are just needed to implement the usualy small thing u only see when u play the map
with a few people and have some other people take a look at it.
Because well it is soo easy to miss something that is right in front of your own nose
So i say Stay
The Beta's are just needed to implement the usualy small thing u only see when u play the map
with a few people and have some other people take a look at it.
Because well it is soo easy to miss something that is right in front of your own nose
So i say Stay
Patience Is A Virtue
Anger Is A Gift
Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]
Open Source Beer
The }TCP{ Website
Anger Is A Gift
Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]
Open Source Beer
The }TCP{ Website
- }TCP{Snowbird
- Posts: 3007
- Joined: Tue Nov 22, 2005 5:09 pm
- Location: Germany
- }TCP{Tranquility
- Posts: 117
- Joined: Thu Feb 10, 2005 7:19 pm
i added the poll bad idea :/}TCP{DAFrank wrote:Who added the vote on the top? No, the betas should stay. It is an important part of the map making that the players play the map, to see wherre the errors are. I wuold have never known about the lifts in Rock The House, if it was not for the players telling me.
i like the feedback from the map too so we can make it better or check ups shall i remove it ^^
- }TCP{Snowbird
- Posts: 3007
- Joined: Tue Nov 22, 2005 5:09 pm
- Location: Germany
the only bad thing with those beta versions are that we have to bother carnie to add them and remove them when the final version comes out ^^
sometimes it happens that ppl make like 3 or 4 beta versions (like me on toysoldiers and its still not finished at all^^) which also annoys the players who have to download so much :p
sometimes it happens that ppl make like 3 or 4 beta versions (like me on toysoldiers and its still not finished at all^^) which also annoys the players who have to download so much :p
- }TCP{Snowbird
- Posts: 3007
- Joined: Tue Nov 22, 2005 5:09 pm
- Location: Germany
- }TCP{Carnage
- Posts: 4597
- Joined: Thu Dec 19, 2002 5:22 pm
- Location: Nightbar Rooie Ooren
- Contact:
Well like i said before
The only way to realy test a map is to play it
So .. keep them beta's comming
The only way to realy test a map is to play it
So .. keep them beta's comming
Patience Is A Virtue
Anger Is A Gift
Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]
Open Source Beer
The }TCP{ Website
Anger Is A Gift
Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]
Open Source Beer
The }TCP{ Website
Hi!
And last but not least, new versions of TCP made maps show the players out there that the maps are still being worked on, feedback is considered and we're a productive clan overall. Isn't this really positive?
Coco.
For me personally, this is more a positive thing. I'm always curious about new versions of known maps. I remember how much I liked the new Toysoldiers with the new textures and the holes in the doors when I wasn't yet in the clan. And even now it's the same with Hustle, TheCaverns, Bittersands, etc. (and these are not from our clan members). The downloads don't bother me at all. I'm pretty sure most players have their cache holding time set to the standard value of 30 days, so they'll have to download the custom maps every 30 days anyway.}TCP{Kobra// wrote:sometimes it happens that ppl make like 3 or 4 beta versions (like me on toysoldiers and its still not finished at all^^) which also annoys the players who have to download so much :p
And last but not least, new versions of TCP made maps show the players out there that the maps are still being worked on, feedback is considered and we're a productive clan overall. Isn't this really positive?
Coco.
- }TCP{Marcin.B.BlackT32
- Posts: 1154
- Joined: Mon May 22, 2006 8:46 pm
- Location: Poland
-
}TCP{Ramses
- Posts: 3754
- Joined: Sun Feb 02, 2003 12:09 am