Onslaught error

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}TCP{Coco
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Onslaught error

Post by }TCP{Coco »

Hi!

When playing ONS-Maelstrom yesterday, we had a rare error. For some reason, an unlinked node from the red team stayed red and was not attackable by the blue team. :-) I guess this map maybe has too many nodes for UT2004 to handle them correctly.

Here's a screenshot (see node 10)...

Coco.
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THC_54j0
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Post by THC_54j0 »

its no error.. node 10 seems to be connected directly to the core, or to node 22. same for node 14, only it is on blue side.

here's a pitc of a real error, whitch aacured on your server 2 days ago. it was quite funny, all who came to this spot(center node), froze and were unable to take/do damage + almost all players were renamed to "Player". parts of bodies also seem to be missing :P
Tam pod kostanjevim drevesom,
izdala si me,
izdal sem te,
brez da bi trenila z očesom.
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}TCP{Coco
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Post by }TCP{Coco »

Hi THC!
THC_54j0 wrote:its no error.. node 10 seems to be connected directly to the core, or to node 22. same for node 14, only it is on blue side.
Hmm strange. I will have to check this out. :-)
THC_54j0 wrote:here's a pitc of a real error, whitch aacured on your server 2 days ago. it was quite funny, all who came to this spot(center node), froze and were unable to take/do damage + almost all players were renamed to "Player". parts of bodies also seem to be missing :P
Yes, this happened due to some admin actions in the background. :-)

As you can see here, we had a similar situations some months ago already. :-)

Coco.
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}TCP{Marcin.B.BlackT32
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Post by }TCP{Marcin.B.BlackT32 »

ARF blue team was unbeatable on Spiffingrad...haha Russian won xD.
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}TCP{Kerm
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Post by }TCP{Kerm »

Lol hax :P
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