Heya guys

This is the place to leave ure message
Unreal related
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}TCP{InSaNiTy
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https://www.facebook.com/warszawa.kuchnie.na.wymiar/
Joined: Sun Jun 25, 2006 9:15 am
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Post by }TCP{InSaNiTy »

finally got my windows vista up and running, having to reinstall basically everything which is a shame though :(, oh well, seya soon.
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}TCP{Snowbird
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Joined: Tue Nov 22, 2005 5:09 pm
Location: Germany

Post by }TCP{Snowbird »

And?!?! Is it worth the $$$ ?
I'm the mapper, he's the DJ

Fresh Prince: Will Smith
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}TCP{InSaNiTy
Posts: 42
Joined: Sun Jun 25, 2006 9:15 am
Location: England NOT USA!!

Post by }TCP{InSaNiTy »

bugger, keep getting this message when ever i try to join an online game .

UT2004 Build UT2004_Build_[2004-03-03_02.42]

OS: Windows NT 6.0 (Build: 6000)
CPU: AuthenticAMD Unknown processor @ 2214 MHz with 1022MB RAM
Video: NVIDIA GeForce 7950 GX2 (Microsoft Corporation - WDDM) (9746)

Assertion failed: GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 873]

History: UClass::Bind <- (Class OnslaughtBP.ONSDualACSideGun) <- ULinkerLoad::CreateExport <- (ONSDualACSideGun 74462) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 74462)) <- SerializeExpr <- (2E) <- SerializeExpr <- (0F) <- UStruct::Serialize <- (Function OnslaughtBP.ONSDualAttackCraft.RangedAttackTime) <- UFunction::Serialize <- LoadObject <- (Function OnslaughtBP.ONSDualAttackCraft.RangedAttackTime 74462==74462/326140 74429 111) <- ULinkerLoad::Preload <- LinkProperties <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class OnslaughtBP.ONSDualAttackCraft) <- UState::Serialize <- UClass::Serialize <- (Class OnslaughtBP.ONSDualAttackCraft) <- LoadObject <- (Class OnslaughtBP.ONSDualAttackCraft 74462==74462/326140 35172 2638) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UPackageMap::PairToObject <- UPackageMapLevel::SerializeObject <- (Class Core.Object None) <- FInBunch<<UObject <- InitialClientActor <- UActorChannel::ReceivedBunch <- (Actor None) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Battlefront <- UpdateWorld <- MainLoop

any help?
the_kay
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Joined: Thu May 25, 2006 6:24 pm

Post by the_kay »

}TCP{InSaNiTy wrote: any help?
There is hope out there
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}TCP{Coco
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Post by }TCP{Coco »

Hi!

lol @kay... :-)

Insanity, maybe try to run UT2004 in safe mode, so you can configure the 3D settings.

Coco.
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}TCP{InSaNiTy
Posts: 42
Joined: Sun Jun 25, 2006 9:15 am
Location: England NOT USA!!

Post by }TCP{InSaNiTy »

think i sorted it, needed to install the latest update again
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