Designers Corner!

This is the place where u may do whatever u like :-)
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}TCP{Snowbird
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Designers Corner!

Post by }TCP{Snowbird »

I was thinking that since there are so many people level designing now, why not make a Designers Corner in the forum. It could then have a sub-title area for the maps being published, and questions asked. Is just a thought. Frank
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}TCP{Coco
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Post by }TCP{Coco »

Hi!

Good idea IMO.

Coco.
PingKing
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Post by PingKing »

yes frank i would like to obtain knowledge on making AS maps and i was thinking do you have any links for any tutorials or videos or stuff?
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}TCP{Kerm
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Post by }TCP{Kerm »

hmmm never made a ut map coz I dont get the balls of it so a little tutorial would be nice :roll:
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}TCP{Ramses
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Post by }TCP{Ramses »

You could try the links in this post :) ....

http://www.tcpclan.net/phpforum/viewtopic.php?t=1418
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}TCP{Snowbird
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Post by }TCP{Snowbird »

If you guys go to

www.3dbuzz.com

you could be masters. There are tut's up the ying-yang, and videos and ALLLOOOOTTTT of designers. It is all in english, but there you can get help. If someone wants to start on a map, or if you need help with something you do not understand, then just ask here. :-)
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Kobra
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Post by Kobra »

Good idea franky ^^ btw: i can now check out the forum with my mobile and reply, cool eh? :o
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Meledictum
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Post by Meledictum »

Good idea, we got something similar on Titan.
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}TCP{Marcin.B.BlackT32
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Post by }TCP{Marcin.B.BlackT32 »

OK so today I made my first basic map in Max Payne editor, but I didn't play it yet, coz I need to compile it or something :/.
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Post by PingKing »

already go on 3dBuzz i get all the vids from there and ty
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}TCP{Cee
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Post by }TCP{Cee »

Isnt that the purpose of the Map/UnrealED questions category ? :/
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Post by PingKing »

k got a new problem need help with i want to create an AS objective that opens a new door via a mover.

how can i link the completed objective to the moving of the mover?
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Kobra
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Post by Kobra »

do you guys have that problem too with the editor when you load the texture package 'myLevel' during a map then random brushes and static meshes add to ur map for some strange reason and even some brushes get delete.. so ur map is kinda messed up after loading the package and rebuilding lol
wondering if you guys have the same problem or is it just me? i lost lots of work on maps by this bug till i found out that the reasone is loading the 'myLevel' package ^^
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}TCP{Ghost
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Post by }TCP{Ghost »

I might make a map one day..
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}TCP{Snowbird
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Post by }TCP{Snowbird »

}TCP{Kobra// wrote:do you guys have that problem too with the editor when you load the texture package 'myLevel' during a map then random brushes and static meshes add to ur map for some strange reason and even some brushes get delete.. so ur map is kinda messed up after loading the package and rebuilding lol
wondering if you guys have the same problem or is it just me? i lost lots of work on maps by this bug till i found out that the reasone is loading the 'myLevel' package ^^
I have never loaded the myLevel package. I would not see that that would cause problems though. I will give it a try.

@CEE: Yeah man, it is almost the same. But here it is a direct link to help and making maps. The other is basically just problems that PLP are having.
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