And this is my proposal: remove those maps. I don't get it, if there is so many complains about overtimes on these maps, why won't we just remove them? :F And don't say we won't do that just because they are often voted, mass destruction and sands of destruction were often voted too, but they are gone.the_kay wrote: (...)
There are many complains about that with which I have to agree.
So my proposal is this:
- 10 minutes instead of 20 minutes before overtime (if that's too extreme in your eyes, perhaps 15 minutes...)
- Score limit only 2, not 3
OR
- there are two rounds, no matter how what score the teams have... (like in Assault)... but I don't know whether that works...
Notice there is no complaining about overtimes on, let's say, Volcano High. Boring overtimes aren't the fault of the game, they are fault of the Gunshop, Battlefront and the rest of the choke "family". So why, FFS, we change the time left to overtime, instead of removing the reason of the problem? I don't get it.
These boring choke maps are also the reason why most of the decent players who play on the ONS server just quit playing on it.
I know, most of you probably fear that without choke maps the server will become abandoned (which is an absurd IMO).
So maybe we should replace them with a decent maps, but without that choke crap?
Also, I think it's a good idea to try alternative non-choke node setups on the choke maps (Gunshop, battlefront etc.) during the weekend. I bet the server won't be abandoned, let's try it.
