This is a typical zone barrier where you suddenly change orientation. For example the 2001 "Space Odyssey" map uses this method to "simulate" the ability to actually run through the "round" space station, where the floor is really the outter ring wall. In the same map it is also used in the central room (low grav) where several lifts are attached and lead to different sections of the space station ring. When you get close to a lift, you will notice you suddenly change orientation and look DOWN on the lift, rather than up or sideways while you were floating towards it.DAFrank wrote:The weirdest map I ever played in was the one in Unreal, where you walk through the door, and the world turned sideways, as if the ground was now on your right or left. There were other things that looked weird in it. Can'T remember the name though. Too bad.
whats the weirdest map youve played on
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Hi!
I found one under the shower (you can pull away the shower curtain there) and the one in the bed, which Wolf already described.
The only thing that I don't like about this map is all that human experimentation and torture stuff. 
Coco.
Well, Carnage edited the post and now the download link works again. I tested the map yesterday. It's indeed very well done, especially all the details. The women there are nice.DAFrank wrote:Yeah, I think this link came out last year? I walked around the map, and was very impressed with the artwork this guy invested. The girl was also very impressive.![]()
Coco.
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I have never actually been in Space Odyssey but it sounds different. Has anyone an idea what the map was called in Unreal? I was always thinking of doing something like this, but it gives someone a headache, when they are constantly turning in the wrong direction.}TCP{Wolf wrote:This is a typical zone barrier where you suddenly change orientation. For example the 2001 "Space Odyssey" map uses this method to "simulate" the ability to actually run through the "round" space station, where the floor is really the outter ring wall. In the same map it is also used in the central room (low grav) where several lifts are attached and lead to different sections of the space station ring. When you get close to a lift, you will notice you suddenly change orientation and look DOWN on the lift, rather than up or sideways while you were floating towards it.DAFrank wrote:The weirdest map I ever played in was the one in Unreal, where you walk through the door, and the world turned sideways, as if the ground was now on your right or left. There were other things that looked weird in it. Can'T remember the name though. Too bad.
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Sounds something ike Esherland or something like that .. those maps where prety freaky too 
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Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
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