From our own downloadcenter
ONS-AratheiaBeta6 - Updated 08-03-2007
Min. player count is 16, max: 32. Suggestions and constructive criticism are welcome.
Code: Select all
| * |
|______ |
|_ ________
+
Legend:
-: Wall
+: Raptor (can't shoot the node)
*: Power Node
Thanks.}TCP{the_kay wrote:Now that I played the map on the server, I here are my my $0.02:
First of all meledictum: You did a really great job on this map. One can really see that it is designed by a good mapper. The textures and terrain is really awesome.
I'm now working on map optimization, it will be done in beta3 (there are some bugs with anti-portals)}TCP{the_kay wrote: My biggest problem with the map is, that it is way too big to run with accaptable FPS... my GeForce 6600 is not good enough I think...
That's because there is a blocking volume on the sky. I have to change STallz (its the max height that air vehicles can reach)}TCP{the_kay wrote: There small points/bugs:
1. When you take the Cicada from Node 4 and you fly high, the game somehow crashes. You get stuck for one second and then you respawn (the Cicada is destroyed). Oddly enough, but you do not even get killed (if you open the console, there is no death message).
Normally if you fly too high, it is the same effect as if you would fly against a wall.
The doors are placed there not because the Raptor, but because without these doors tank can hit the node from outside.}TCP{the_kay wrote: 2. This one door (see screenshot bellow) does take ages to open. I noticed the same effect on Marcin's ONS map... Players spawn there and there is a node, so there is also a lot of fighting. And if you fight, doors should open quickly enough to jump through them.
Removing the door completely might have negative consequences; any raptors could shoot the node from outside. Perhaps you could just search for any faster-opening doors or you build something like this:Code: Select all
| * | |______ | |_ ________ + Legend: -: Wall +: Raptor (can't shoot the node) *: Power Node
And again i must say: Thanks!}TCP{the_kay wrote: All in all: Great Job Mele! You got my respect