From things what I have changed:
-map is a little more dark (not so dark like in screens)
-added new holes for secondary nodes to reduce spamming
-more boxes and static meshes (map isn't so empty now)
-retextured core rooms
-added triggers to lifts and doors (before it was for touch, now all movers are working on triggers)
-aligned textures in main halls (before it was little ugly, now with aligned its much better)
-these vehicle movers on central hall ( I don't know how they call in English
-changed link setup
-added few boxes to cover power nodes (before they were easy to destory from big distance. It was sux).
I think that this map is worth put on our ONS server