I also found a little bug m8

pics are on the botom of this post
As for other texture issiues i didn't realy find any more then that
As for how the map played fps wise i had nothing to complain it was usualy around 50 /60 so even for my card / system that was quite good
The gameplay / weaponlockers / vehicle placement could do with some work though (all my oppinion so if u disagree don't use it)
Lemme start at the core
The first problem i found there is when the other team had the 2 nodes left and right linking to ure core is that u where basicly doomed .. no way of getting out since there where not enough vehicles around there and nothing close to the core (weaponlockers).
The only thing that seemed to work well is just drive ure own tank down and protect the entrance and heal the tank with 3 or 4 people .. but this just prolongs the game and doesn't realy add anything to the comeback idea .
Now what i had in mind was perhaps place at least 1 or 2 weaplockers near the powercore and perhas even a manta and a scorpion
that way when they are attacking ure core entrance u still have a chance to get out with some vehicles and destroy the 2 on the sides.
Then perhaps also add some sort of teleporter that will zapp u to the top of the base (where the unused node is) and perhaps place some vehicles there too ( preferably 2 fast ones and perhaps 1 tank) so u can at least fend off the onslaught

, would not be a good idea to make the teleporter work both ways .. just out would be best .
That sofar was the problem i found at the core and i thing these modifications will drasticly change the gameplay.
Then the weapon lockers
Well obviously u forgot to fill one up (as kob pointed out) no biggy there just toss in some asmd / flak and avril
As for the 2 possible lockers at the core they would realy need some asmd in there and definatly avrils too that way even foot people can defend the core a little better . as for all the other lockers i think an asmd is never a bad thing to have in there as is the avril and of course the all important link gun , perhaps just mix the fillings up a bit with some rockets and other goodies .. there is no such thing as too many guns
Well i think this about sums up my thoughts
But apart from the minor bug(s) and the filling of the map (lockers vehicles) i think it will make a realy great ONS map it was nice and big so people would have the chance to kinda do their own thing and i realy liked the hidden core idea (not to0 hidden but always defendable as a footsoldier with the right guns of course)
Hope it helps a bit m8 and keep up the good work
ow no u don't need to do anything for the splash screen it's on the server and not in the maps
Cheers
Car...
Patience Is A
Virtue
Anger Is A
Gift
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