ONS-TCP-ToySoldiersV2

If u have any maps u made or just some u think are worth sharing Post em here
the_kay
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Post by the_kay »

I like the new ToySoldiers map! :)

It is darker, the first version was so bright and too colorful. This version is really better.

And as there are only small holes in the door, it is more difficult to fly through them.....:)

Good Work!
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Kobra
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Post by Kobra »

thx m8 :)
yes the small cracks.. its just big enough to come through it with the leviathan ^^
}TCP{Ramses
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Post by }TCP{Ramses »

Looks real nice Kobra :D

Just 1 thing on my set up, one of the cupboards near a pc has a graphics glitch which flashes with moving diagonal stripes, as does the shadow to the left of the cupboard. Its np, thought I would mention for reference :)
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}TCP{Snowbird
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Post by }TCP{Snowbird »

overlapping meshes. :D
SLAPHEAD
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Post by SLAPHEAD »

Very Nice Kobra. ;-)
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}TCP{Snowbird
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Post by }TCP{Snowbird »

I will hopefully someday get to play this new map. I am so chocked with things 2 do, that it is not funny any more. I miss playing. Hope to see you all soon. Frank
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}TCP{Marcin.B.BlackT32
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Post by }TCP{Marcin.B.BlackT32 »

I played when its was on server loaded. Nice map. Better than first Toy Soldiers. There are few new good ideas. Overall-good map and good job Kobra. But do me a favor. Add a music to your maps. I always play with music, czo music gives level more dynamic. Good job anyway.
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Kobra
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Post by Kobra »

what about: 50cent feat. Tony Yayo - My Toy Soldier :p
the_kay
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Post by the_kay »

}TCP{Marcin.B.Black wrote:I played when its was on server loaded. Nice map. Better than first Toy Soldiers. There are few new good ideas. Overall-good map and good job Kobra. But do me a favor. Add a music to your maps. I always play with music, czo music gives level more dynamic. Good job anyway.
oh, nononono

I hate it when every single map has to make every player hear it's own crappy music, really.
I would not complain if the music was Slayer (or something similar) but 95% of all players would disagree. And if everyone would have to listen to your crappy music, 95% of all players would disagree.

Sol let's just take the standart sounds, they are not that good, but they are ok for everyone (nearly)
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}TCP{Marcin.B.BlackT32
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Post by }TCP{Marcin.B.BlackT32 »

Im talking about adding UT2004 music to maps. Even if you don't like them, you're enjoying fighting with this music, really.
the_kay
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Post by the_kay »

I have some suggestions about the map.
Just if there will be an update at any time, perhaps you could take a look at this.

Screenshots as attachment

1. Sometimes (often) you can't spawn or teleport to 1/2. Why?

2. Defending is nearly impossible if the enemy has 2 Levis and 2 Link turrents (see Screenshots). Perhaps you can make Link turrents team only?
Or, at maximum one levi for one team?

3. The map is still sometimes very dark and sometimes very bright. See screenshots.
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Meledictum
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Post by Meledictum »

Well, map is ok, but there are some SERIOUS things that could destroy the very nice gameplay.
1. The Plasma turrets - they was desinged for Assault maps, not for ONS. IMO they should be removed, because they are too powerful, and also a enemy could take the turrets near your node.
2. Power node number 1 - players cant respawn near it. This is destroying the balance of the map.
3. Main issue of this map: its far too big. The distances between nodes are too big, so the game always ends in a overtime. Sometimes it could even take 2 hours (!!!) to play it.
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