DM-MBB-Test Lab
- }TCP{Marcin.B.BlackT32
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DM-MBB-Test Lab
I just finished my first map to UT2004 after 4 days of work. What do yuo think about it? Maybe Carnie will add this map to our TDM server? Plz dl it tell what do you think.
- }TCP{Marcin.B.BlackT32
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OK thx. Im planning to make some Onslaught maps. Anyway I added "story" to my map right with UT2004 "reality". Full name of Test Lab is Agility Testing Labolatory 1 and it was used by Axon Corporation to learn Juggernauts best agility as they can. Now Liandri Corporations bought it and used as a Tournament arena for DeathMatch.
Now you know, that I have fantasy
.
Anyway say what do you think about graphic of map.
Now you know, that I have fantasy
Anyway say what do you think about graphic of map.
- }TCP{Marcin.B.BlackT32
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- }TCP{Snowbird
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Well you have the bot system set up, but there are allot of problems in your map. You have become familiar with the editor now try to be a little more acurate with lining up your actors, static meshes and building brushes. if they do not want to align correctly, you can turn the grid size down to get them alittle closer to each other.
When I "rebuilt all" the level, the editor found a few mistakes that you should pay attention to. You have floating weapon bases and some in the floor. Your lift centers and exits do not have labels in them for the bots to use, so they will avoid useing the lifts altogether.
All in all, a good start. You have a few fine ideas in there, and it looks like you are on the way to becoming a good designer. Before you make the leap to ONS levels, make a few DM levels first. Kobra made a nice "mouse" ons level, and it came out good. if you need help I am here and can give pointers or help when ever you like. Frank
When I "rebuilt all" the level, the editor found a few mistakes that you should pay attention to. You have floating weapon bases and some in the floor. Your lift centers and exits do not have labels in them for the bots to use, so they will avoid useing the lifts altogether.
All in all, a good start. You have a few fine ideas in there, and it looks like you are on the way to becoming a good designer. Before you make the leap to ONS levels, make a few DM levels first. Kobra made a nice "mouse" ons level, and it came out good. if you need help I am here and can give pointers or help when ever you like. Frank
- }TCP{Marcin.B.BlackT32
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OK thanks Frank. Anyway Im planning to make second version of my map and if even I won't don't do that I will be more carefull with creating my next maps. BTW: To your comment about lifts-I learned bots use only two lifts. I don't want learn them use another two lifts, coz these another two lifts lead to my secret rooms and I don't want let bots get in there. Anyway thanks for complement and headsup. Its good to have good buddie like you Frank
Like you all guys
.
Last edited by }TCP{Marcin.B.BlackT32 on Sat Jul 01, 2006 8:23 pm, edited 1 time in total.
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- }TCP{Marcin.B.BlackT32
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- }TCP{Snowbird
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- }TCP{Marcin.B.BlackT32
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- }TCP{Snowbird
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- }TCP{Marcin.B.BlackT32
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- Joined: Mon May 22, 2006 8:46 pm
- Location: Poland