A little help :)

If u need some help creating or editing maps or other things
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}TCP{ZzCaT
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Post by }TCP{ZzCaT »

DAFrank wrote:I have heard you know the Photo Shop inside and out.
That's right. I could show you a few tricks if needed.

ZZ
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}TCP{ZzCaT
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Post by }TCP{ZzCaT »

}TCP{Carnage wrote:This would make it sort of an overlay of the screen with the background being see thrue ..
Photoshop is not the problem. How do you define a 'see through' color in UT2004?? Because the background of the picture would have to be see through to accomplish what you want. Maybe the answer lies in the water like textures in UT2004. I will look into that.

ZZ
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}TCP{Carnage
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Post by }TCP{Carnage »

I think Frank had a little something for that

I tried to pay attention .. but my brain forgot to store the info .. :beer:
Patience Is A Virtue
Anger Is A Gift

Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]




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}TCP{Snowbird
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Post by }TCP{Snowbird »

Sounds VERY interesting!!! 8)

I will try to learn this PS and if Cat would help me....

How do you get the character in? If you take a screenie, you could cut it out, but that does not seem plausible. I was looking through the Animations, but I was never there yet. How was Cat's caracter put on screen?!?
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}TCP{Snowbird
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Post by }TCP{Snowbird »

Just read the rest of the forum. I guessed I missed a few.

:beer: Back at ya. :lol:


CAT WROTE:
Photoshop is not the problem. How do you define a 'see through' color in UT2004?? Because the background of the picture would have to be see through to accomplish what you want. Maybe the answer lies in the water like textures in UT2004.

You could make the whole thing in PS and then import it as a texture, like the screenies for the level. ?!?!?
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}TCP{Carnage
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Post by }TCP{Carnage »

did a little playing with some sound converting programs and i actualy managed to make a uax of it :)

lemme know if it's any good :)

IntroSound first attempt
Patience Is A Virtue
Anger Is A Gift

Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]




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}TCP{Snowbird
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Post by }TCP{Snowbird »

I think the mother was an awsome sound. The wicked was also good, alittle to slow and not heavey enough in bass. But yeah, you are on the right track. Now my wife will not think I am watching porn while starting a new game. hehe
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Kobra
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Post by Kobra »

totally simple but i like it :P
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}TCP{ZzCaT
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Post by }TCP{ZzCaT »

@Kobra:

The dimensions of your picture must be powers of 2. For height and width use a combination of any of the following:

2
4
8
16
32
64
128
256
512
1024
2048
4096
....

Also the pictures must be BMP's if you want to import them into UT2004.

ZZ
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}TCP{Carnage
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Post by }TCP{Carnage »

Well converting from jpg to bmp is no prob .. at least u won't get any loss in qualy :D
Patience Is A Virtue
Anger Is A Gift

Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]




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Post by }TCP{Carnage »

Ow i added some more sound in the package
lemme kn ow wich one u like best :)

IntroSounds
Patience Is A Virtue
Anger Is A Gift

Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]




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Kobra
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Post by Kobra »

'spitfire' and 'end' sounds good :rockon:
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}TCP{Carnage
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Post by }TCP{Carnage »

here's a little idea of what i had in mind .. nevermind how it looks now i mean the layout of the thing and then without any background :)
i think that would look prety sweet :)
Patience Is A Virtue
Anger Is A Gift

Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]




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}TCP{Snowbird
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Post by }TCP{Snowbird »

Yes indeed!!!!

Very well put.
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Kobra
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Post by Kobra »

nice idea carn, without the background it would really looking good :)
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