who can help me fix this map

If u have any maps u made or just some u think are worth sharing Post em here
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}TCP{Tranquility
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who can help me fix this map

Post by }TCP{Tranquility »

Imported an ut map ctf-face,
there's this probbie that the sky box doesn't rotate when it runs on a server.

when i run it local it rotates like it should.

it's build in 226f made it 225f with an hex editor
http://www.oldunreal.com/usermaps/225conversion.shtml

anyway HELP :wink:
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Xavious
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Post by Xavious »

Many people have wondered about that. There was a big discussion between Krull and some others when he re-made Route66 (it is 66 isn't it? i don't remember), i'll see if i can find it...
Krull wrote:You also need to change some advanced settings of the SkyZoneInfo.
Turn bstatic and bstasis to false
http://www.degroenepulk.nl/tcpclan/phpf ... ight=route
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

Hi Tranq :)

goto your skyzone properties.

look in the movement secion.

find the rotation section.

set the pitch to 24, roll 12124, and the yaw to -3304

rebuild then you will have rotaring sky :)
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

Actually forget those settings and just set in the skyzone properties/networking to ROLE_SimulatedProxy :)

i found the settings in route66v2 :)
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}TCP{Tranquility
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Post by }TCP{Tranquility »

Thanks for the help fellas
did not work tryed 3 ways
on the server the skybox looks bad doesnt rotate in a botmatch it looks and
rotates like it should. :? :roll:
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

or you could ask krull if you could use the skyzone from 66 maybe and edit the rotation value to the way it should be for face :)
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}TCP{Tranquility
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Post by }TCP{Tranquility »

want to fix this map not copy-past it :wink:
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

:? ok then retry the ROLE_SimulatedProxy option. it works fine!! i used the map you provided in this topic, opened it in the ed changed the ROLE_SimulatedProxy setting , rebuilt it then i put it on my server and the rotation was active
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}TCP{Tranquility
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Post by }TCP{Tranquility »

:? damn 226 editor of mine ...
could u send the map to me :)

Would like to put the redeemer in it, found this ut99weapon pack one big u file only 14.557 kB :shock:
or another sort of redeemer kind of weapon if there is for U1?
it def need better respawn points and rifle behind the towers...
think if i do it with my editor it doesn't work. :evil:
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

NP m8 i'll send it along :)
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

ah and i forgot to say if you visit Hypanl's website you will find a good selection of mods :)

http://hypernl.thenerdnetwork.net/frameset.htm

ive got a few setup on my co-op server. let me know if you want a demo :) im sure they will run on a dm server ok !
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