}TCP{Uchiha_Sasuke wrote:
id like to play vs them though on what server r they on most ?;]
That sounds almost like a challenge
The ApAs can often be found on our VCTF/ONSserver @ apskaft.com:7777
or at our TAM/AM server "Mållgans håla" @ 213.113.127.91:7777
The VCTF/ONS server is currently cracked but the TAM/AM server requires a valid CDkey
The apskaft website have been a "a bit gubbed" from time to time, but hopefully that has been solved now.
As of now we're truly not ready for REAL challanges but I always love to play TAM with you guys. I also visited the VCTF server but let's just say good thing my driver teacher never saw me do such stunts... Well, can't like everything can ya'
-=]I AM GETTING TOO OLD FOR SUBTLETY[=-
mail: chaos.worx[at]gmx.net
IRC Quakenet +OTR: }TCP{Wolf @#oldunreal @#tcp.clan
Jabber/XMPP +OTR: Wolfy359@jabber.org
Threema: CR6Y9YSS
Signal: see profile
ICQ: dead since russian takeover disables OTR
}TCP{Uchiha_Sasuke wrote:
id like to play vs them though on what server r they on most ?;]
That sounds almost like a challenge
The ApAs can often be found on our VCTF/ONSserver @ apskaft.com:7777
or at our TAM/AM server "Mållgans håla" @ 213.113.127.91:7777
The VCTF/ONS server is currently cracked but the TAM/AM server requires a valid CDkey
The apskaft website have been a "a bit gubbed" from time to time, but hopefully that has been solved now.
Whats up smurf Would be cool to see some friendly matches/practise with eichother.
Im sure that the ApAs would be interested in some regular TDM aswell if that would suit you better.
[ApA] started as a pure ONS clan but now we rarely play any Onslaught anymore, and the interest in VCTF seems to be declining aswell, probably because of the lack of good VCTF maps.
Tam=Team Arena master, to put it simple, it's last man standing but with team work, so last man standing of your team lives? Then team gets 1 point The team with 10 points wins the match.
Yes, it is round based LMS, rounds last 2 minutes. You start with limited ammo and there are no pickups. When you score or hit you get adrenaline. In overtime health will be deducted. Mostly played in a 4v4. First to reach 10 wins the match, on clanabse maprounds count. So for Example: TCP v RZR, first map 10 - 8 for RzR, second map 10 - 7 for TCP, then TCP wins with 18 - 17.
I really hope to see you guys in the Ladder soon and have some oldschool matches going on. Remember we are always in for practise. #clan.razor on Quakenet if you wanna find us. GG
Btw a "Standoff" type is also included into UTeamFix 10B already for Unreal One, not exactly like TAM since you still have pickups, but the idea is quite similar. And no, "Standoff" is not limited to Infiltration at all
I've been asked to port a UT2k4-equivalent TAM back to U1/UT99 and I will think about it (after 10D).
-=]I AM GETTING TOO OLD FOR SUBTLETY[=-
mail: chaos.worx[at]gmx.net
IRC Quakenet +OTR: }TCP{Wolf @#oldunreal @#tcp.clan
Jabber/XMPP +OTR: Wolfy359@jabber.org
Threema: CR6Y9YSS
Signal: see profile
ICQ: dead since russian takeover disables OTR