It finally happens, took long enough for sure, but now the 10th generation of the mod reaches public state.
The most important changes/upgrades compared to 9F are:
- Suppport for Infiltration (265+b)
- Support for Serpentine (8)
- Standoff Mode
- The annoying team switch bug in tournament mode is long fixed
- Shapeshifting players (Multimesh-Technology)
- Support for UNREAL TOURNAMENT
- new simple Classic Coop gametype
- brand new MonsterMash included
- improved stability in gametypes with lots of monsters
- IN-GAME (admin) menu
- Client Side settings (for display mostly)
Download: http://ws.online.de/projects/UTeamFix/U ... 10_pub.zip
Manual: http://ws.online.de/projects/UTeamFix/M ... index.html
This should be the last major upgrade in the Deathmatch/Team-Deathmatch sections, albeit I might adding map voting directly into UTF some day along with WFlexMap. Most of the future additions, however, will likely go to coop, game-bridges (possibly adding Crystal Chaos and RealCTF) and other custom additions - or maybe I will finally make true with my threat and be done with it hehehe
The UT support will NOT be updated in the future, save for bugfixing where it is possible. I might, however, take more time to determine which game-bridges may work in UT with the original Unreal One mods inside UT.