Search found 12 matches

by Sergeant_Rommel
Sun Nov 02, 2008 7:44 pm
Forum: -= Custom Maps =-
Topic: DM-GreenRush by alexander "Sergeant" Rommel
Replies: 7
Views: 5345

Hey guys!!

You still didnt put the map into list? not good? or you wish me to remake it again?
just let me know
by Sergeant_Rommel
Tue Oct 21, 2008 5:26 pm
Forum: -= Custom Maps =-
Topic: DM-GreenRush by alexander "Sergeant" Rommel
Replies: 7
Views: 5345

Hi!

Thank you 4 reviewing my map! :D

Actually, I wanted 2 create a map where you get a feeling of being lost, not knowing where u are- so when u play DM it would be nice, but u re rigt, its not good for a team game.
I understand your criticism and will think over the map again!


->edit:
The ...
by Sergeant_Rommel
Sat May 17, 2008 6:14 pm
Forum: -= Custom Maps =-
Topic: ONS-Starcraft
Replies: 13
Views: 7652

Sooo.. ..ready!

-replaced some tanks with other v's
-added a cicada (very nice course u can fly under the map!)
-reduced draw distance (cull dist.) of statics, reduced polycount
-more pathnodes-> bots play better, but still not perfect but.. who cares about bots on 32p server :wink:

::
http://www ...
by Sergeant_Rommel
Sat May 17, 2008 4:02 pm
Forum: -= Custom Maps =-
Topic: ONS-Starcraft
Replies: 13
Views: 7652

@ coco:
maybe u're right- 2 many tanks, but i think putting flying vehicles in would ruin the gameply. well, maybe 1 cicada on each side would b cool
actuaaly i wanted build a tankmap, and i just h8 raptors when i drive a tank :x

@ bird:
i built some road nodes but it seems to be not enough..

the ...
by Sergeant_Rommel
Fri May 16, 2008 4:54 pm
Forum: -= Custom Maps =-
Topic: ONS-Starcraft
Replies: 13
Views: 7652

ONS-Starcraft

Hi guys!

made another map for onslaught!

its a little gray, but built of primitive forms ->less problemss with FPS
I think i now got powernodes etc., not like my first map :x If not, let me know before putting it on the server to avoid aggressiong :)

http://www.uploadbigfiles.net/download.php ...
by Sergeant_Rommel
Tue May 06, 2008 5:06 pm
Forum: -= Custom Maps =-
Topic: want a map? ONS-ScandinAVIA
Replies: 7
Views: 5559

FIXED

I just didnt save the link setup properly! :o
here is the new link:
http://www.uploadbigfiles.net/download. ... odefix.zip

at least 2 node setups should work now
by Sergeant_Rommel
Tue May 06, 2008 4:02 pm
Forum: -= Custom Maps =-
Topic: want a map? ONS-ScandinAVIA
Replies: 7
Views: 5559

i dont know why it doesnt work but i built nodes there!!!:O
i played it at home and everything was normal...
by Sergeant_Rommel
Mon May 05, 2008 2:07 pm
Forum: -= Custom Maps =-
Topic: want a map? ONS-ScandinAVIA
Replies: 7
Views: 5559

I loaded it up there!

link:
http://www.uploadbigfiles.net/download. ... inAVIA.zip

the map is like 'ons-Air-Mars', u cant do much on foot...but is has lots of KnownFlyingObjects :D

write if there are problems(missed packages etc..)
by Sergeant_Rommel
Mon May 05, 2008 12:10 pm
Forum: -= Custom Maps =-
Topic: want a map? ONS-ScandinAVIA
Replies: 7
Views: 5559

want a map? ONS-ScandinAVIA

hey TCP guys!
-I made a nice map 4 onslaught (one problem is that bots and vehicles dont like each other, but your server doesnt seem to need any bots:wink:)
-u wanna have it on your ons-server?
if yes, how can i send it?
by Sergeant_Rommel
Thu Jan 24, 2008 9:14 pm
Forum: -= Map / UnrealEd Questions =-
Topic: Integrate staticmeshes into 'MyLevel'?
Replies: 5
Views: 6595

yeah,
Frank! It works! :-)
I didnt save it this time and, after re-opening the map, this static mesh is still there!
...and dont worry about me, i will not give up- I had already so many problems with the editor I had to fight against - and i still make maps ;-)
by Sergeant_Rommel
Wed Jan 23, 2008 6:59 pm
Forum: -= Map / UnrealEd Questions =-
Topic: Integrate staticmeshes into 'MyLevel'?
Replies: 5
Views: 6595

and, like it's with texture, I may not save the package, right?
maybe, I made this mistake doing it before?
by Sergeant_Rommel
Wed Jan 23, 2008 4:39 pm
Forum: -= Map / UnrealEd Questions =-
Topic: Integrate staticmeshes into 'MyLevel'?
Replies: 5
Views: 6595

Integrate staticmeshes into 'MyLevel'?

First, Hello to all here!

I want to ask you how I can put static meshes into the MyLevel package?
first, I thought it's just like with the textures(screenshots)- I wrote in the line 'Package:' 'MyLevel', but then i saw the file 'MyLevel.usx' in the static mesh folder :?
could you help me :?: