Search found 7 matches
- Tue Jun 14, 2005 8:20 pm
- Forum: -= Help =-
- Topic: UTeamFix 10 problem
- Replies: 13
- Views: 7680
Hyper, try using WMutate2's "SearchBaseClassNAME" and "SearchBaseClassByName" to match up with the items you want to change. Those options don't use *IsA* hierarchy class matching compared to the replace method you currently use (SearchBaseClass). That should eliminate any possible repeated cycles ...
- Mon May 02, 2005 3:04 am
- Forum: -= Help =-
- Topic: Using custom master servers (HYPER)
- Replies: 20
- Views: 11332
- Thu Feb 10, 2005 7:08 pm
- Forum: -= News =-
- Topic: Unreal-Server Protection -= Nepthys_v1.0 =-
- Replies: 6
- Views: 9092
- Wed Feb 09, 2005 11:28 am
- Forum: -= General =-
- Topic: Fun
- Replies: 18
- Views: 9308
- Wed Feb 09, 2005 10:35 am
- Forum: -= Help =-
- Topic: Strange thing happened to my controls t'other day...
- Replies: 6
- Views: 4637
- Mon Feb 07, 2005 10:48 pm
- Forum: -= Help =-
- Topic: Wandering ports
- Replies: 2
- Views: 3107
- Mon Aug 09, 2004 5:31 pm
- Forum: -= News =-
- Topic: UTeamFix 9E public release
- Replies: 72
- Views: 53061