Page 1 of 1
Map is Ready
Posted: Sat Jul 30, 2005 12:14 pm
by K.r.u.l.l.0.r
Here is my new map: DmAlphaLab. It's a Deathmatchmap for ideally 12 players with very good gameplay. The map size is 5,2 MB and the texture packages (from Quake3) are 4,8 MB. Nali and Larkon helped me with the weapon placement.
Screenshot:
Download (
www.ncnapali.de)
!!!!Download DmAlphaLab!!!!
enjoy it!
Posted: Sat Jul 30, 2005 1:43 pm
by }TCP{Tranquility
gameplay is perfect here and it looks awesomely great.
i like the jumppads and the triggers..
i fired a loaded 8thball when flying from jumppad to jumppad
and killed 2 bots
great job !
Posted: Sat Jul 30, 2005 2:12 pm
by Hyper
Looks like another high-standard map. Great work. Awesome look.
Posted: Sat Jul 30, 2005 5:07 pm
by Xavious
I seem to say this about a different map every week, but this IS THE BEST MAP I HAVE EVER SEEN!
I especially like the water area, and the jumppads. Not to mention the new textures, but that goes without saying lol...
Posted: Sat Jul 30, 2005 9:53 pm
by }TCP{ZzCaT
Okay I will install it on my server
ZZ
Posted: Sat Jul 30, 2005 11:00 pm
by }TCP{aLICe
Map is great!
But my quite new hardware makes slideshow in the lower central area with 5 bots shoting around

Posted: Sun Jul 31, 2005 11:08 am
by }TCP{Wolf
Yea I was fearing it would run worse, but it does play well on a decent CPU

Posted: Sun Jul 31, 2005 11:19 am
by Hyper
}TCP{aLICe wrote:Map is great!
But my quite new hardware makes slideshow in the lower central area with 5 bots shoting around

What are your system specs and renderer?
Posted: Sun Jul 31, 2005 12:07 pm
by Kobra
its great map

but the lighting things between the jumppads has a anti furious system...
always when i jump throgh them i die lol
Posted: Sun Jul 31, 2005 1:02 pm
by Xavious
Hehe yeah that happened to me a few times. Its a nice feature though.
Posted: Sun Jul 31, 2005 3:30 pm
by Van
Thank you,
Van
Posted: Sun Jul 31, 2005 7:24 pm
by }TCP{aLICe
Hyper wrote:
What are your system specs and renderer?
Athlon XP 2600+, 512MB (dual channel), Radeon 9600, OGL.
Since I have installed newest MM patch from oldunreal it is a bit better. But FPS drops to 34 still

Posted: Mon Aug 01, 2005 1:33 am
by Hyper
}TCP{aLICe wrote:Hyper wrote:
What are your system specs and renderer?
Athlon XP 2600+, 512MB (dual channel), Radeon 9600, OGL.
Since I have installed newest MM patch from oldunreal it is a bit better. But FPS drops to 34 still

I heared ATi was less good in OpenGL than nVidia, but this is probably limited by CPU. But it should perform much better anyways. A 2600+ is still a decent CPU.
Posted: Mon Aug 01, 2005 10:49 am
by Xavious
I wish i could have a pc as good as alice's lol...The highest i have ever had with unreal is 32 FPS...
Posted: Tue Aug 02, 2005 5:27 pm
by }TCP{aLICe
With my previous PC I didn't have even 32 fps
