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Y0 227h dudes....

Posted: Sat Jun 25, 2011 8:32 pm
by }TCP{Wolf
Carnage / Pit... whoever did all the updates on the 227h servers.

There's no map rotation on either MM or TAM, some maps don't load when manually switched to (DMCurse !! WTF!!!), and Van is complaining about some invisible monsters.

Go fix :P

Posted: Sat Jun 25, 2011 8:55 pm
by }TCP{Carnage
Great ... long live updates...

Posted: Sat Jun 25, 2011 11:45 pm
by Van
:shock: Sorry....

Posted: Tue Jun 28, 2011 7:06 pm
by }TCP{Carnage
Hmmz i doublechecked the servers and looked in the serverlogs
and i switched some maps here and there and i can not seem to find anything wrong :o

Posted: Wed Jun 29, 2011 9:20 am
by Pitbull
I had to update the KDS servers map list after update. Everything else seemed fine.

Posted: Thu Jun 30, 2011 12:14 am
by Van
Must be my computer causing the monters to disapear

Posted: Thu Jun 30, 2011 6:09 am
by }TCP{Wolf
Hell has frozen over I installed the damn 227h update myself for testing...

Posted: Thu Jun 30, 2011 1:50 pm
by }TCP{Carnage
Hahaa :P

Posted: Tue Aug 09, 2011 11:21 am
by }TCP{Coco
I got a question: How do I install Unreal to get it working with our servers? Is it sufficient to install the game, then apply the 227H patch and finally install UTF10H?

Furthermore, I got a backup of my installation on my old PC, which was Unreal with patch 277E and UTF10G installed. Can I use this one (in order to preserve my old settings) and install the 227H patch and UTF10H over it?

Posted: Tue Aug 09, 2011 2:37 pm
by }TCP{Carnage
I think it is best to just install the game and then the 225 patch and then the 227h one
coz i don't think u can install the 227h on the standard unpatched unreal :) so no need for the UTF10H since this is a mutator/mod whatever u wanna call it and it is downloaded from the server (just like Ut2004).
I think the user.ini will work but i am not 100% sure the unreal.ini will .. just try and see if it runs i supose :)

Posted: Tue Aug 09, 2011 5:16 pm
by }TCP{Coco
Ok, I see. Will try it, thanks for the info.

Posted: Tue Aug 09, 2011 7:00 pm
by }TCP{Cloud
I'm not sure if u need the anthology patch (before or after the 227 patches), if u have that version.

If not, clean install Unreal, then 227 patch, not sure if 225 is needed.

Posted: Tue Aug 09, 2011 7:23 pm
by }TCP{Carnage
I tried that before cloud on a standard unreal install the 227h did not install it needed a patch
No idea on the anthology though .. ah well small dl's .. just try :d

Posted: Wed Aug 10, 2011 9:05 am
by Pitbull
I've had no problems installing 227h from a clean install. This with both "plain" Unreal and UGold. The best way to go is to do a clean install, then make a new system folder. I call mine clean system. Copy your system files there and patch the standard system folder. Then if any problems occur you can simply copy the clean files back to system and start again. You can have as many system folders as you want ( named differently of course), I run a 225 and 227 version from the same install using different system folders. You only need to edit the paths in the unreal ini. Make sure you get the correct patch for your version. There is a standard unreal patch and another for Gold. (RTNP addon)

Posted: Wed Aug 10, 2011 9:30 am
by Pitbull
}TCP{Coco wrote:I got a question: How do I install Unreal to get it working with our servers? Is it sufficient to install the game, then apply the 227H patch and finally install UTF10H?

Furthermore, I got a backup of my installation on my old PC, which was Unreal with patch 277E and UTF10G installed. Can I use this one (in order to preserve my old settings) and install the 227H patch and UTF10H over it?
You can use this and patch yes. But you will need to use the default unreal and user ini's for the patch. Then you can copy and paste your binds to the new ini's.