Page 1 of 1
Please repair
Posted: Sat Sep 11, 2010 2:14 am
by }TCP{aLICe
There was a nice timeout set to delay round start. I could finish about 3/4 of tcc during this time.
Now I even can't finish to load a map but round starts. In effect I can't play about 2 first rounds

Could you repair server config? Let it be like was before please

Posted: Sat Sep 11, 2010 9:05 am
by }TCP{Coco
Honestly, Alice, when will you finally get a faster PC? This game is 6 years old! The server already waits over half a minute, and you say you can't play the first 2 rounds? How many minutes do you want everybody to wait before they are allowed to play?
Anyway, I've increased the delay a little on FH#4 now, hope that helps!
Posted: Sat Sep 11, 2010 10:13 am
by }TCP{Wolf
Maybe waiting for me to sell another...?
Posted: Sat Sep 11, 2010 11:52 am
by }TCP{Coco
I would recommend you.

Posted: Sat Sep 11, 2010 10:35 pm
by }TCP{aLICe
I have this computer since about 9 years. Gfx was replaced to latest available for AGP (old one burned with power supply damage, replaced too).
ut2k4 is the only game I play and buying new computer for this purpose only is a bit silly. Don't have money to spend on it.
So I have two choices:
1) don't play at all
2) ask you to wait for me to be ready
Sorry I have chosen other one. If you change computer once a year you couldn't understand.
Posted: Sat Sep 11, 2010 10:44 pm
by menace
}TCP{aLICe wrote:I have this computer since about 9 years. Gfx was replaced to latest available for AGP (old one burned with power supply damage, replaced too).
ut2k4 is the only game I play and buying new computer for this purpose only is a bit silly. Don't have money to spend on it.
So I have two choices:
1) don't play at all
2) ask you to wait for me to be ready
Sorry I have chosen other one. If you change computer once a year you couldn't understand.
wait for u

Posted: Sun Sep 12, 2010 8:23 pm
by }TCP{aLICe
What is changed with TCP Funhouse Sunday Freon Madness serwer?
All the time I try to join to play I get general protection fault
Spec mode is ok, tried to play other server (1vs1) is ok :/
I have found that I get error during TCC verifying classes :/ WTF?
Here is whole track:
Code: Select all
General protection fault!
History: UObject::GetFullName <- TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial DM-}TCP{Loxi_betaV4_18.myLevel.ShadowBitmapMaterial2) <- TestReach <- (ShadowBitmapMaterial DM-}TCP{Loxi_betaV4_18.myLevel.ShadowBitmapMaterial2) <- UStruct::SerializeBin <- (Class AntiTCC2009r6.FixedShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (FixedShadowProjector DM-}TCP{Loxi_betaV4_18.FixedShadowProjector) <- AActor::Serialize <- TestReach <- (FixedShadowProjector DM-}TCP{Loxi_betaV4_18.FixedShadowProjector) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level DM-}TCP{Loxi_betaV4_18.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Package.GameEngine) <- UGameEngine::Serialize <- (GameEngine Package.GameEngine) <- UGameEngine::Serialize <- (GameEngine Package.GameEngine) <- TestReach <- (GameEngine Package.GameEngine) <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- UPlayer::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- APlayerController::execConsoleCommand <- (AntiTCCConsole DM-}TCP{Loxi_betaV4_18.AntiTCCSecurity.AntiTCCConsole0 @ Function Engine.Console.Tick : 002C) <- UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_Tick) <- UInteractionMaster::MasterProcessTick <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level DM-}TCP{Loxi <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Posted: Sun Sep 19, 2010 4:39 pm
by }TCP{aLICe
Any help?

Posted: Sun Sep 19, 2010 8:39 pm
by }TCP{Ramses
I think it is the common bug in Freon when you join from spec Alice, many peeps get GPF.
Try joining from the server list rather than joining from spec.
Posted: Sat Sep 25, 2010 12:21 am
by }TCP{aLICe
thx ill try