Page 1 of 1

DM-BurnBaby-Beta1

Posted: Sun Aug 08, 2010 12:25 pm
by rejecht
Burn, Baby! (Beta 1)

It's simple and open in design. It has a minor twist where the design of the map changes slightly during play.

The whole planet is basically about lava, making the lava the least interesting place to be.
  • You're basically on a platform which moves around the lava landscape.
  • Lightning strikes, lava is gushing in the background.
  • There are four blocks at the center of the platform. These move up or down after some time has passed, opening or closing the area.
  • While the middle four blocks are up, you can always sneak jump your way to the platform on the other side.
  • There are plates which tilt back and forth. These are just there to confuse you, and won't affect gameplay.
The platform is basically divided in two.--The Side of Wisdom (where the SuperShieldCharger is), and The Side of Power (where the UDamage is). Each have their own JumpPad-reachable platforms with their respective powerups.

DownloadScreenshots

The moving platform with the four blocks down.
Image

The four blocks up, and the platform moving up towards the vortex.
Image

The four blocks on their way down. The platform is in constant movement. One floor panel is seen tilted.
Image

More of an artsy shot, with something that should resemble a lightning, without too much imagination. ;)
Image

Posted: Sun Aug 08, 2010 12:32 pm
by }TCP{Wackey`
Lovely map! I love the way the map is in constant movement hehe :) Would love to play this when i get back from holidays! Great job mate ;)

Posted: Sun Aug 08, 2010 12:50 pm
by rejecht
Thanks! B) At least this map should be easy to learn. :P

Posted: Sun Aug 08, 2010 2:06 pm
by }TCP{Coco
Looks very interesting. Will be worth playing, I guess. :-)

Posted: Sun Aug 08, 2010 3:24 pm
by partydevil
no place to hide

Posted: Sun Aug 08, 2010 3:55 pm
by rejecht
}TCP{partydevil wrote:no place to hide
Not for long, anyway. x)

Those smaller platforms are at double jump height, meaning players can stand behind them without being spotted, but not for long (camper warning).

Posted: Sun Aug 08, 2010 4:19 pm
by partydevil
when your behind something you probably can't get away from it whitout being seen from allmost evrywhere
i don't like maps whit to much open space tbh

Posted: Sun Aug 08, 2010 4:27 pm
by }TCP{Carnage
Hehe me thinks it would not be wise to have it on the freon madness server hehe :)

Posted: Sun Aug 08, 2010 4:52 pm
by rejecht
:D oh? Is Sinatra playing today?

Well, it's basically a more exposed BlockFort (lower platforms), and with lava instead of falling into nothing. It's hot outside the platform, so you'll burst into flames the second you pass the force field. x)

If someone starts lava pushing, they will have their backs turned, and will get taken out by someone, given the openness of the map. I could child proof it by setting up a fence, but I'd rather not. ;)