Fancy playing some JailBreak (UT2004)?
Posted: Tue Apr 20, 2010 2:57 pm
I think this might interest you guys as you have both veteran players (who may have enjoyed JailBreak a few years ago) and recent players (who may have not ever played JailBreak online).
For a few weeks now, every Friday night there is a JailBreak night on the Titan Freon server #2 (multi-gametype server):
Server address:
[url]ut2004://85.232.32.199:7880[/url]
Detailed server info page:
http://piglet-1.titaninternet.co.uk/cgi ... l?server=4
Discussion thread:
http://ut2004.titaninternet.co.uk/forum ... hp?t=18976
Download page for JailBreak if you want to install it to try offline or to avoid to have to wait while downloading most of the things from the server/redirect. Grab "Jailbreak 2004b full version – Editor's Choice Edition" (118.5 MB):
http://jailbreak.beyondunreal.com/download/jb2004-mod/
Things should start around 20.00 (BST) / 21.00 (CET). Some people might only join later (23.00 CET), so hopefully there should always be a decent amount of players.
If you don't know what JailBreak is, imagine a sort of mix of TAM, Freon and CTF.
Two teams compete. When a player is "killed" he goes into the enemy jail (there are sometimes more than one jail).
Your team gets one point if you manage to jail the whole enemy team and then another round starts. The team with most points at the end of the match (20 min.) wins.
This part is what is similar to TAM.
The interesting part is that each jail has a lock (located in enemy territory of course). You can therefore go and try to get to the lock(s) to free your jailed team mates.
There is a "radar" system (and a sort of mini-map when pressing F1) to guide you towards the lock(s).
Of course, this won't be easy as enemies are probably roaming around the lock(s).
Players who have just been freed have a temporary protection of course and if you shoot one of them you receive a sort of penalty (I will let newcomers experiment to see what it is
).
Also, from time to time two enemy prisoners are taken from their respective jails, play a duel in an isolated area and the winner is freed.
Although I have not seen it, some maps are supposed to also have some sort of ways to escape from a jail if players cooperate (I suppose it means something like climbing on one player to jump higher to a hatch, perhaps with some trials-like obstacles to overcome).
Prisoners can also busy themselves by shield gunning each other (no impact on the score/stats while you are in jail).
For a few weeks now, every Friday night there is a JailBreak night on the Titan Freon server #2 (multi-gametype server):
Server address:
[url]ut2004://85.232.32.199:7880[/url]
Detailed server info page:
http://piglet-1.titaninternet.co.uk/cgi ... l?server=4
Discussion thread:
http://ut2004.titaninternet.co.uk/forum ... hp?t=18976
Download page for JailBreak if you want to install it to try offline or to avoid to have to wait while downloading most of the things from the server/redirect. Grab "Jailbreak 2004b full version – Editor's Choice Edition" (118.5 MB):
http://jailbreak.beyondunreal.com/download/jb2004-mod/
Things should start around 20.00 (BST) / 21.00 (CET). Some people might only join later (23.00 CET), so hopefully there should always be a decent amount of players.
If you don't know what JailBreak is, imagine a sort of mix of TAM, Freon and CTF.
Two teams compete. When a player is "killed" he goes into the enemy jail (there are sometimes more than one jail).
Your team gets one point if you manage to jail the whole enemy team and then another round starts. The team with most points at the end of the match (20 min.) wins.
This part is what is similar to TAM.
The interesting part is that each jail has a lock (located in enemy territory of course). You can therefore go and try to get to the lock(s) to free your jailed team mates.
There is a "radar" system (and a sort of mini-map when pressing F1) to guide you towards the lock(s).
Of course, this won't be easy as enemies are probably roaming around the lock(s).
Players who have just been freed have a temporary protection of course and if you shoot one of them you receive a sort of penalty (I will let newcomers experiment to see what it is
Also, from time to time two enemy prisoners are taken from their respective jails, play a duel in an isolated area and the winner is freed.
Although I have not seen it, some maps are supposed to also have some sort of ways to escape from a jail if players cooperate (I suppose it means something like climbing on one player to jump higher to a hatch, perhaps with some trials-like obstacles to overcome).
Prisoners can also busy themselves by shield gunning each other (no impact on the score/stats while you are in jail).
