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strange icons on map

Posted: Fri Oct 23, 2009 8:54 pm
by vare
Heya,

these snapshots show some glitches that appeared on my client while speccing at #1 on Oct 23 at 22h45min

the objects seemed to be attached to fixed positions in space in the map.

any idea what could be?


vare

Posted: Fri Oct 23, 2009 9:30 pm
by }TCP{Carnage
Well they are things used in the map editor to specify certain functions like bot paths / spawn points and so on
But generaly they are not visable in maps ( they are in some i have seen . one being a wiggle map .. ramses i think)
But in this case it is Cheops and i have never seen em in there so it must be a client setting
like the "show all command" .. perhaps try 'show none" if u have them again ?

Posted: Sat Oct 24, 2009 6:59 am
by Hyper
Hehe, those icons are still exactly the same as in Unreal 1. The game changed but appearantly, ...some things never change!

Posted: Sat Oct 24, 2009 10:17 am
by partydevil
if they change the editor evry game (not only slightly for new feuturs)
not many people will keep editing for the new game if they have to re-learn unrealED

i bet in ut3 they are still the same

Posted: Mon Oct 26, 2009 12:35 pm
by }TCP{Wolf
Yea and why change a working system... :)

Posted: Mon Nov 02, 2009 7:50 am
by Hyper
Are the bots still collecting apples on the map? :lol: