Page 1 of 1

DM-GreenRush by alexander "Sergeant" Rommel

Posted: Sun Oct 19, 2008 8:34 pm
by }TCP{Carnage
HELLO comrades!

here I made a map which i think would be good to play
on the Sunday Freon Madness!
(I dont know if I have to modify/script special things
to build a map for TAM/Freon, so this is just a DM map)

-> I added the 'bentropical' .utx and .usx files because some peeps seem not to have them

----------------------------------------------
DM-GREENRUSH
------------------

author: alexander "Sergeant" Rommel

map size: 8192x8192 base area, 768 useable hight

description: Middle-sized DM map for 6-10 players

construction: about 3 weeks
new static meshes created

bot support: yes, they play well

weapons: all, except painter and ONS weapons

gameplay: not much free space,lots of corners- a good map for rushing around


http://www.tcpclan.net/dlmod/pafiledb.p ... oad&id=282

Posted: Mon Oct 20, 2008 5:03 pm
by }TCP{Snowbird
AHHHH!!!! Now I get it, Carnage is a secret mapper, and calls himself Sergent Rommel. It is no wonder we never see the 2 together. :P

I DL'ed the map this morning on my Laptop, and took a quick look. It looks nice and the bot paths are all in the green. I will DL it now on the "BIG" machine and take an in depth and have a look-see. :)

Posted: Mon Oct 20, 2008 6:11 pm
by }TCP{Snowbird
I just took a look at the map.

The first thing I do is go into the editor. I take a general look at the map from above and a few other things like paths for the bots and general neatness of a map. All in all, G.R. made a very nice looking map, and for a trip in the park, it would be nice to go around and look in all the corners. It may take about 3 hours to look at all the corners. I liked the scenery, and the "comfort" of the map, but, sorry to say, that has nothing to do with gameing.

What this map is missing, is a place to go, a straight arrow, guidance. The map is a bit too large, and peeps would get misoriented. There are no places to have a larger fight, like in an arena.

I would say, that S.R. did a great effort on the looks of the map, but on playability, it needs more work.

If it finds itself to the server, I would really like a feed-back on how others like to play it. Franks Opinion!!!!

Posted: Tue Oct 21, 2008 5:26 pm
by Sergeant_Rommel
Hi!

Thank you 4 reviewing my map! :D

Actually, I wanted 2 create a map where you get a feeling of being lost, not knowing where u are- so when u play DM it would be nice, but u re rigt, its not good for a team game.
I understand your criticism and will think over the map again!


->edit:
The playerstarts are not sorted--->not so nice for Freon, maybe some1 can group them? (just an Idea ) :wink:

Posted: Wed Oct 22, 2008 5:39 am
by }TCP{Snowbird
Carnage would have to take all the "goodies" out anyway, if he were to use it for TAMS. I am wondering if the map is on the server yet. And would also like to hear what others think, as they play it. Frank

Posted: Wed Oct 22, 2008 5:08 pm
by }TCP{Carnage
I added it to the sunday freon maplist
And we played it once this sunday

Posted: Sun Nov 02, 2008 7:44 pm
by Sergeant_Rommel
Hey guys!!

You still didnt put the map into list? not good? or you wish me to remake it again?
just let me know

Posted: Sun Nov 02, 2008 11:04 pm
by }TCP{Carnage
i had it in the list a few times
But .. people did not seems to like it very much .. a bit to small / mini mouse like where the complaints