Page 1 of 1

want a map? ONS-ScandinAVIA

Posted: Mon May 05, 2008 12:10 pm
by Sergeant_Rommel
hey TCP guys!
-I made a nice map 4 onslaught (one problem is that bots and vehicles dont like each other, but your server doesnt seem to need any bots:wink:)
-u wanna have it on your ons-server?
if yes, how can i send it?

Posted: Mon May 05, 2008 12:26 pm
by partydevil
upload evrything needed to run the map on

http://www.uploadbigfiles.net/
(note they delete files after a periot of time(2 month's or some))

and give us the link so we download it ^^



gj in making a map btw last time i tryed i made a box, big enoufg for 1 person to crouch in xD
but it had walls and stuff but they where as big as my pinky =P (what is english word for that? =S )


acording to your pics isn't there a mini map? =/

Posted: Mon May 05, 2008 2:07 pm
by Sergeant_Rommel
I loaded it up there!

link:
http://www.uploadbigfiles.net/download. ... inAVIA.zip

the map is like 'ons-Air-Mars', u cant do much on foot...but is has lots of KnownFlyingObjects :D

write if there are problems(missed packages etc..)

Posted: Mon May 05, 2008 8:36 pm
by }TCP{Snowbird
I will not look at this one....YET!!!! If I get som time in the nxt few eeks, I willl take a look, but from the screenie, Good Job man.

Posted: Mon May 05, 2008 10:38 pm
by }TCP{Carnage
Added it to the server .. will get some feedback soon :D

Posted: Tue May 06, 2008 1:35 pm
by Charly
We played it yesterday: No problems with lag or so, but this map needs some nodes badly. The first round was over after about 5 minutes ( just the time one side find the enemys core).
The map looks really great, if you add some nodes to it, this will be a really good one, i think.

Posted: Tue May 06, 2008 4:02 pm
by Sergeant_Rommel
i dont know why it doesnt work but i built nodes there!!!:O
i played it at home and everything was normal...

FIXED

Posted: Tue May 06, 2008 5:06 pm
by Sergeant_Rommel
I just didnt save the link setup properly! :o
here is the new link:
http://www.uploadbigfiles.net/download. ... odefix.zip

at least 2 node setups should work now