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DMGrooveMachine

Posted: Sun Mar 30, 2008 4:25 pm
by }TCP{Snowbird
I am just about finished with this remake. It presented a bit more of a challange than I thought at first. The textures are giving me trouble. The map itself is just about done, and I will try and post it in the next few days. It will need more work after posting, but I would like to get this out as soon as possible. For anyone that is interested in how far I am, I will post it here, and update it here when I have an update. :)

Posted: Tue Apr 01, 2008 10:29 pm
by }TCP{Carnage
Looking good sofar m8 :)

I will rename it to Groovemachine_beta1 and add it to the Tam server and of course sunday freon :D

Posted: Wed Apr 02, 2008 2:56 am
by }TCP{Snowbird
Hey, sounds great!!! This way, I can get feedback on what is not right. :)

Posted: Fri Apr 04, 2008 5:22 pm
by }TCP{Carnage
Heya m8 :)

Played this map on the server last night and i noticed the map is a bit dark at most places
And another thing i noticed that the spawn points seem realy close together ?

Other the that it seems to be fine , size and all looks good and plays well
Overall a bit more color here and there would liven it up a bit

Posted: Fri Apr 04, 2008 6:41 pm
by }TCP{Snowbird
Good point about the spawn points, since there are only 2 in there. :) I guess I should add some more. The lighting is a bit tricky. I am trying to use the same setup as the original, but I think unreal lights are a bit different than the UT lights. I will take that in note, and improve on that. I am really busy now, and I hope I can get some time to work on it in the next couple of day. It is only missing about 2 or 3 hours of work.

Posted: Sat Apr 05, 2008 5:16 pm
by }TCP{Carnage
Added 4 /5 more playerstarts
renamed it to beta2 :)

Should be better for sunday madness :)

Posted: Sat Apr 05, 2008 8:54 pm
by }TCP{Snowbird
OK Great!!! Thanks man. I just got in and have not had much time to do much. I know where most of the problems are now. I will take some time tomorrow and get some of them ironed out.

Posted: Sun Apr 06, 2008 12:15 am
by }TCP{Carnage
Tbh my playerspot adding skills could use some help :P

Ow and .. the trapdoor does not always seem to work
Sometimes ppl just fall thrue it .. instead of getting fried by the laser thingy

Posted: Sun Apr 06, 2008 6:45 am
by }TCP{Snowbird
:shock: OPPS!!! I forgot to add that little feature. I will do that as a first today, when I start the ed up again.