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Posted: Mon Jun 20, 2005 8:48 pm
by Taz
Sirfy wrote:So..how about that UT2007? :P
its comming out this year in December i think :P

Posted: Tue Jun 21, 2005 8:42 am
by }TCP{Cee
Will it really be better ? Isnt it all just changed bits and better gfx ? :l

Posted: Tue Jun 21, 2005 12:48 pm
by Xavious
Just sit there and think about the scale of what you could do with it...Its absolutely huge! But i guess i can't convince you that it's good just because of that...

Posted: Tue Jun 21, 2005 7:30 pm
by Sirfy
TazZy wrote:
Sirfy wrote:So..how about that UT2007? :P
its comming out this year in December i think :P
nope, UT2007 is comming out late 2006 - early 2007

UT2006 is comming out i think either this December or early 2006.

Don't think im gonna bother with UT2k6

Posted: Tue Jun 21, 2005 7:37 pm
by Xavious
Yea, there's not alot of point in it, most likely it will just be all the best stuff from 2004...

Posted: Tue Jun 21, 2005 8:07 pm
by Taz
it doesnt says anything about ut2k6 here http://www.epicgames.com/ :P

maybe it is there but i cant find it :P

or is it UC2 (Unreal Championship 2) comming out this yeaR? :P

Posted: Wed Jun 22, 2005 5:36 am
by }TCP{Ramses
PCZone July edition interiewed Epic and there was no mention of any UT2006. UT2007 is due out in 2006 which might have confused peeps (it confuses me :P).

UT2007 will run on the Unreal 3 engine and so far had DM, TDM, CTF, Onslaught and Survival (1v1 DM) modes. A Conquest mode (Assault meets Onslaught mix) will be using ideas from the Unreal Warfare project (which has now been abandoned) and will include an RTS resource tarydium where capturing mining stations improves bunkers, and a commander mode where you can get an overview of the battle and issue orders.

There will be automatic matchaking based on skill rating similar to Battle.net., CTF will have vehicles and maps up to 10 times bigger using streaming level technology. Feign Death will be back :) and rocket boosters have been added to the scorpion. Onslaught will have another 9 vehicles in addition to the existing 9 vehicles, including an insectoid robotic walker. They are also thinking of including a default hoverboard in Onslaught to speed up movement. You cant shoot while on it but there may be a grapple hook so you can be towed by vehicles. They may also be a jelly shield which slows things down which could be used to lay traps.

UT2007 is still in flux and some of the above might not make it to the final version.

Posted: Wed Jun 22, 2005 11:21 am
by Xavious
"and maps up to 10 times bigger using streaming level technology"

WooooooooT!

Posted: Wed Jun 22, 2005 4:35 pm
by Sirfy
Maybe I was just reading old news then :P

Well that's cool :) Still can't buy it until I upgrade my computer. I'm looking for a good (but affordable) graphics card. I was told a GeForce fx AGP 5500 or better is really good. And under 200$ Not to mention I need more ram...256 or whatever isn't cutting it :lol: damn dad :P

Posted: Wed Jun 22, 2005 5:18 pm
by Xavious

Posted: Wed Jun 22, 2005 6:36 pm
by Taz
Go buy :O

Posted: Wed Jun 22, 2005 9:08 pm
by Sirfy
yeah right, lol. I'm not rich :shock:

if anyone wants to get it FOR me, then be my guest :P Might go for GeForce 6600+

Posted: Wed Jun 22, 2005 9:42 pm
by Taz
My brother bought a laptop for 36 000kr(around $5500) kr but he got it for 21 000kr($3500) from dell...well he works for dell and all....yes it was really cool
even better than my pc. He works in denmark so the package came to me so ...yeah i dont have it anymore he took it -_-

actually it costs $3144 as u ca see here :O
http://configure.us.dell.com/dellstore/ ... S2S3&s=dhs

a lot to read but i have already seen sooo :P

It has GeForce Go 6800 Ultra, 1 gb ram, 2.13 ghz intel pentium.....cant remembr anything else expect there are 2 lights front,1 on each side and 2 behind that screen....ya u can have ANY color :P

Posted: Thu Jun 23, 2005 12:07 am
by Sirfy
well, i'll look into how much everything costs, lol. All cards below the 7800 is gonna go down in price when the 7800 comes out.

Posted: Thu Jun 23, 2005 8:38 am
by }TCP{Cee
Get ATI, not Nvidia :l