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Posted: Tue Mar 20, 2007 9:09 pm
by Kobra
yes ur presence is omnipresent mister ramses :)

Posted: Wed Mar 21, 2007 9:46 am
by Pitbull
}TCP{Kobra// wrote:thx pit i know what you mean, but the problem i had sometimes here were when i loaded the package 'myLevel'...
if you save the textures under that package it doesnt only save in the map, also the package on ur own package has it
If you saved the texture package using "MyLevel" for the name you will definitely get those kind of errors. Here's a quote from the wiki. Check # 4
Embedding new resources
create or import a new resource in UnrealEd, like a sound, a texture, or a class.

1-When you are asked to give a package name, put "MyLevel". The case doesn't matter, so "mylevel", "MYLEVEL", "mYlEvEl", etc are all the same thing.

2-Use the new resource somewhere in the current map. If this is not done, UnrealEd will discard it when the map is saved

3-Save the map

4-DON'T save the MyLevel package. If you save it, bad things happen!

Posted: Wed Mar 21, 2007 12:42 pm
by Kobra
oops.. didnt know that im not allowed to save the package aswell.. i always save the map + the package to become sure the textures are saved into the map x_x
thx for the info pit ^^

Posted: Wed Mar 21, 2007 1:26 pm
by Pitbull
}TCP{Kobra// wrote:oops.. didnt know that im not allowed to save the package aswell.. i always save the map + the package to become sure the textures are saved into the map x_x
thx for the info pit ^^
8) NP, glad I could help. You can however save the package as long as you don't name it "MyLevel" But the only reason to save it would be for resuse in other maps, in which case a common name would be useful.

Posted: Wed Mar 21, 2007 4:53 pm
by }TCP{Marcin.B.BlackT32
Why package is called MyLevel? Its not properly, it should be called myLevel.

Posted: Wed Mar 21, 2007 5:20 pm
by Pitbull
}TCP{Marcin.B.Black wrote:Why package is called MyLevel? Its not properly, it should be called myLevel.
Actually case doesn't matter. It can be MYLEVEL, mYlEvEl, or any variation there of. I however have always used MyLevel. (call me crazy) :)

The only time case sensitivity matters is for redirect as far as I know.

Posted: Wed Mar 21, 2007 5:41 pm
by }TCP{Ghost
why are you people talking about all that stuff, go to the unrealED help board for this..isn't this the place where ppl should show their..designs?

Posted: Wed Mar 21, 2007 5:47 pm
by Pitbull
Mostly cause I'm bored at work today. But to quote.
-= Spam =-
This is the place where u may do whatever u like :-)

Posted: Wed Mar 21, 2007 5:48 pm
by }TCP{Ghost
yes but even in spam..you have to stay on the given topic..

Posted: Wed Mar 21, 2007 6:48 pm
by }TCP{Ramses
Well it helped Kobra and others probably, so no harm done and plenty of good :D

Posted: Wed Mar 21, 2007 10:03 pm
by Kobra
yea, we should post in the Ued Help section but who cares...