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Posted: Tue Dec 08, 2009 6:25 pm
by rejecht
Cool! 8) I have a signature? hm hmm hm :P


@m4ck3rz: Incporporated your ideas, except for the crates at the Bottom Floor, but they might get added anyway, I just don't know yet. :P

Chime in while it's hot. hehe

Posted: Tue Dec 08, 2009 10:34 pm
by m4ck3rz
got xfire?
could send me the new beta;]

Beta 4 coming soon

Posted: Sun Dec 20, 2009 4:55 pm
by rejecht
I hope to make beta 4 ready for download later today. :) I have been telling myself that for the last three weeks or so anyway. :P

Screen shots

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Posted: Sun Sep 19, 2010 12:35 am
by rejecht
Gameplay changes

- The water is shallow.
- Areas are compacted and better connected.
- Teleport between far sides of the map.
- A heavy secret that may crush you.

New screen shots in previous post.
Hope to release beta 4 later today. x)

Posted: Sun Sep 19, 2010 11:38 am
by Pitbull
The color scheme and textures remind me of an old Unreal 1 map Dm-Ragna'

Looks nice.

Posted: Sun Sep 19, 2010 3:26 pm
by rejecht
Pitbull wrote:The color scheme and textures me of an old Unreal 1 map Dm-Ragna'

Looks nice.
Thanks! :)

What Unreal is that from? I don't think it's on anthology. Looks like BSP hell to port over. :P


Beta 4c:
Download Beta 4c (2,6 MiB)

Just copy the file DM-MaxCargo-Beta4c.ut2 to your Maps folder (typically C:\UT2004\Maps). Hope it's worthy. x)

Posted: Mon Sep 20, 2010 6:33 pm
by JJ-9
rejecht wrote:Gameplay changes

- A heavy secret that may crush you.

ty i felt that...

plays better then previous release...
plz do ya best in the future..
good work.