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Posted: Tue Feb 24, 2009 7:07 pm
by }TCP{Coco
Hi!

That's probably not a good idea, Frank. Others might get problems if they have the map and/or the according files installed already.

Anyway, the best way to do it would most likely be to alter the mapfile in such a way that it uses JumpshipObjects.usx (with lowercase "s") instead of JumpShipObjects.usx (with capital "s"), which is used by all other maps. After that, we could modify the new JumpshipObjects.usx file so that it refers to JumpShipTextures.utx (with capital "s"). This would enable us to use the two newer versions of these files with case-switched names in comparison to those that are on the redirect server already.

Coco.

Posted: Wed Feb 25, 2009 6:11 am
by }TCP{Snowbird
OK, you are right. But if you need me just tell me. ;)

Posted: Wed Feb 25, 2009 9:31 am
by }TCP{Coco
Thanks, Frank! :-)

Posted: Fri Feb 27, 2009 1:46 pm
by }TCP{Coco
Hi!

Well, I made it like I described it three posts above this one now and it seems to work nicely. Problem solved. :-)

Coco.

Posted: Fri Feb 27, 2009 5:34 pm
by }TCP{Snowbird
GJ man. :rockon:

Posted: Fri Feb 27, 2009 5:37 pm
by Mupp3t
Marwin wrote:Its called "troubleshouting" muppet.


Marwin
yes, but, Troubleshooting for such thing is a hussle, indeed troubleshooting because there's a problem that get's fixed.

but still a hussle imo :D