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Posted: Fri Jan 30, 2009 10:44 am
by }TCP{Coco
Hi!

Yes, it seems I messed up bollocks and bollards. ;-) Fixed that now...

@Frank: Thanks a lot, mate! I'm pretty sure the bot thing isn't your fault. They seem to be completely clueless about what to do with the vehicles in this map. It's not just the tanks - they exit any kind of vehicle to do something that nobody understands. :-P

Anyway, there still is a little bug in the map: Node 5 isn't connected to its power core. :-( I tried to fix it myself, but when I opened the map in the editor, I got a warning message about a missing resource and the info that its reference would be set to NULL if I saved the map, so I stopped at this point. I'll attach a snapshot of that message, so you will know which resource is missing.

I'll upload the map to #4 as soon as node 5 is connected! ;-) Thanks again!

Coco.

Posted: Fri Jan 30, 2009 5:36 pm
by }TCP{Snowbird
OK, That is no problem. This file is actually "attached" to another object, that is not being used. Just the texture itself is being used. We can use it "as-is", and will not effect he game any. I can not understand how I could miss a node. But if you know how to do the node setup, go ahead, and there will be no problems.

IF...I say again... IF there are any problems, tell me again, and I will fix them. It could happen, that after I copied the level, and then draged it across the screen, that something got moved. I do not think this is the case, but everything is possible.

Also, there is no double damage. To tell you the truth, I forgot it. If you want this in there, I can tell you where to find it, er.. I think. I have never put one in any level b-4. :D Frank

***EDIT***

I went to the editor, and fixed the Pathnode 5 problem. If you want to do this on your own, or do not care what happens,

DO NOT DOWNLOAD THIS!!!

This now has a newer version number, and we should be careful here.

Posted: Fri Jan 30, 2009 7:39 pm
by }TCP{Coco
Hi!

No problem, Frank. I just wanted to "try" fixing the node problem to save you some work. ;-) Now that you did it already, I'll simply add your version. Thanks again!

Coco.

P.S.: The DD was Apollo's idea. He wrote it would be useful to fight the tanks, so it would prolly be a good idea not to place it at the right- or leftmost node.