Page 2 of 2
Posted: Thu Jan 22, 2009 7:29 pm
by }TCP{Snowbird
ok, That is the way I started it, just wanted to be sure.

Posted: Sat Jan 24, 2009 11:12 am
by Apollo
Hello,
Good job m8. The new area is nice, but I got a manta down there.
It dont matter tho because it takes abit of time, you have to go sideways and you will most likely get killed anyhow. The new area is abit bigger than I expected. But its still fine.
The doorway at the end of the map, reaching the core is to wide m8.
The tank can still get to the core, it needs to be smaller.
Its only ment to be for onfoot really, because people will still tank camp and spawnkill at the core.
I like the idea of putting the node on a little hump.

.
All in all, so far so good.
............ . .
. . .
. . .
. . .
. .
. .
. .
TY.....
Posted: Sat Jan 24, 2009 1:23 pm
by Centurio
Ave
very nice indeed gj franky!
Posted: Sat Jan 24, 2009 3:38 pm
by -P-
}TCP{Apollo wrote:Hello,
Good job m8. The new area is nice, but I got a manta down there.
It dont matter tho because it takes abit of time, you have to go sideways and you will most likely get killed anyhow. The new area is abit bigger than I expected. But its still fine.
The doorway at the end of the map, reaching the core is to wide m8.
The tank can still get to the core, it needs to be smaller.
Its only ment to be for onfoot really, because people will still tank camp and spawnkill at the core.
I like the idea of putting the node on a little hump.

.
All in all, so far so good.
............ . .
. . .
. . .
. . .
. .
. .
. .
TY.....
ditto to all that
is also not exactly hard to tank spam the entrances from a distance :/
Posted: Sat Jan 24, 2009 3:58 pm
by Apollo
That is true P, but you got to remember that both sides have tanks.
And the double damge may help aswell.
Posted: Sat Jan 24, 2009 5:01 pm
by }TCP{Snowbird
}TCP{Apollo wrote:Hello,
Good job m8. The new area is nice, but I got a manta down there.
It dont matter tho because it takes abit of time, you have to go sideways and you will most likely get killed anyhow. The new area is abit bigger than I expected. But its still fine.
The doorway at the end of the map, reaching the core is to wide m8.
The tank can still get to the core, it needs to be smaller.
Its only ment to be for onfoot really, because people will still tank camp and spawnkill at the core.
I like the idea of putting the node on a little hump.

.
All in all, so far so good.
............ . .
. . .
. . .
. . .
. .
. .
. .
TY.....
I kinda thought that a smaller vehicle would make it in there, and I kinda KNEW that a manta would reach it. I have not had the time to try everything out yet, and thought you guys would do the dirty work for me, and if one gets in there, wellll there is always the ultimate "blocking volume" on my side.
I plan on a blocking volume for the entrances of the new node rooms and I am not sure if the blocking volume has a tank blocker or not. But if there is any problem with that, then I will put up tank stoppers.
We will never get the tank to stop shooting at peeps from far away, so the best defence against that, would be a wall or other obsticle.
The new area is big, but there is also a bunch of S__T I want to put in it. This level was always plain to begin with, and not very well made. As a matter of fact, I think this is someones very first map, that got very lucky. The mapping errors in it, made me a bit upset.
I guess it is OK for me to go ahead, and finish it then. It sounds like you all aggree with the changes, and the things mentioned in your posts, will be taken care of in the map.

Frank
Posted: Thu Mar 12, 2009 11:24 pm
by [COCO] Transpulsar
Nice work, indeed, I like it much. But there´s one problem. It´s not Tripple Slap. You may be right with everything you say, but one thing you forgot: Most players love trippleslap in the way it is! Yes it is a fun map, but "some" of us are playing for fun! Please name this map f.e. tripplearena, but give us the original back too. If no one likes it, no one will vote for it. Than it´s ok to cancel it. But I think much players like it in the way it was. I know now im a noob, a tank camper or what else, but this map is much fun.
Posted: Fri Mar 13, 2009 6:16 am
by }TCP{Snowbird
Hi TransPulsar. I thought we did rename the map, so that people would recognize the difference. I am not sure because I have not played in awhile. The original should be in there also. I also liked playing the original. It was always a challenge to get and hold the middle nodes. Frank
Posted: Fri Mar 13, 2009 11:18 am
by Apollo
Idd with you TP.
I dont mind the old version as well. This was just a new idea, because alot of people where leaveing.
Posted: Fri Mar 13, 2009 3:36 pm
by Centurio
Ave
gets very boring after been killed 345678765 times by tankcampers ^^
Posted: Sat Mar 14, 2009 9:09 pm
by [COCO] Transpulsar
}TCP{Centurio wrote:Ave
gets very boring after been killed 345678765 times by tankcampers ^^
Cent if you get really killed 345678765 times at this map I have to change my opinion about you

Tank Campers are easy to remove.... Its a fun map omg, give fun a chance
