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Posted: Sat Jan 03, 2009 5:00 pm
by }TCP{Snowbird
I had most of my details turned off, and I could never see it b-4. But now I got it, and I will work on it, to make it look a bit more.... real. :)

***EDIT***
I have the jump pads fixed, they work great, the green room now has floating heads flying at you from the middle of the room. I even Fixed the head, so that it is a full head. I just have to get it tuned right, and I will send it off this morning/afternoon. :D

Posted: Sun Jan 04, 2009 1:22 pm
by }TCP{Snowbird
I have placed the new version in the first post. It has all the goodies that I mentioned before, and have added a few more. The jumppads now have the sound from the old jumpboots from Unreal. The bots love useing the JPs and I have seen no problem with the flow of the game.
I have added sound to the lava pits, and sound in the green room. I was going to do more to the floating heads, but time was short. I hope you all enjoy it. Frank

Posted: Sun Jan 04, 2009 1:53 pm
by partydevil
played the map now and i can't say how glad i am whit the jump pads =D
no more waiting and frutrating @ the lift ^^

Posted: Sun Jan 04, 2009 3:02 pm
by }TCP{Coco
Hi!

Wow, nice Frank. I will add the new version to FH#4 in a few minutes...

Thanks for the good work!

Coco.

Posted: Sun Jan 04, 2009 4:01 pm
by }TCP{Snowbird
Thanks for the flowers, guys. :D

Have fun, and I hope to be in tonight.

Posted: Sun Jan 04, 2009 10:07 pm
by Marwin
I saw it 2day, and i have to say that 2!


Nice Job Man!


Marwin

Posted: Sun Jan 04, 2009 10:39 pm
by }TCP{Carnage
Used it for the freon madness .. peeps liked it :) gj m8

Posted: Sun Jan 04, 2009 10:51 pm
by }TCP{Ramses
Yes the jump pads work well :) ... didn't really have time to poke the Ghost things though ... 16 peeved peeps running after me guns ablase :shock:

Posted: Mon Jan 05, 2009 5:41 am
by }TCP{Snowbird
:D :D :D

Nice to hear it turned out well. The ghosts are not really that exciting, and I just used an emitter to make them jump out of the wall.

I would also like to play it today.

Posted: Mon Jan 05, 2009 7:39 am
by }TCP{Coco
Hi!

Yes, it also worked very well on FH#4. I was unsure because of the name issue of V4.1, so I called the new one V4 as well. Just in case you're wondering...

Coco.

Posted: Mon Jan 05, 2009 4:02 pm
by }TCP{Snowbird
Yeah I saw that in the Map section. Does not matter. As long as it works.