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Posted: Tue Feb 20, 2007 7:33 am
by }TCP{Wolf
DAFrank wrote:The weirdest map I ever played in was the one in Unreal, where you walk through the door, and the world turned sideways, as if the ground was now on your right or left. There were other things that looked weird in it. Can'T remember the name though. Too bad.
This is a typical zone barrier where you suddenly change orientation. For example the 2001 "Space Odyssey" map uses this method to "simulate" the ability to actually run through the "round" space station, where the floor is really the outter ring wall. In the same map it is also used in the central room (low grav) where several lifts are attached and lead to different sections of the space station ring. When you get close to a lift, you will notice you suddenly change orientation and look DOWN on the lift, rather than up or sideways while you were floating towards it.
Posted: Tue Feb 20, 2007 8:10 am
by }TCP{Coco
Hi!
DAFrank wrote:Yeah, I think this link came out last year? I walked around the map, and was very impressed with the artwork this guy invested. The girl was also very impressive.
Well, Carnage edited the post and now the download link works again. I tested the map yesterday. It's indeed very well done, especially all the details. The women there are nice.

I found one under the shower (you can pull away the shower curtain there) and the one in the bed, which Wolf already described.

The only thing that I don't like about this map is all that human experimentation and torture stuff.
Coco.
Posted: Tue Feb 20, 2007 10:19 am
by }TCP{Ghost
the time ppl put into making really weird maps..:O...boggles my mind
Posted: Tue Feb 20, 2007 5:50 pm
by }TCP{Snowbird
}TCP.tr{Ghost wrote:the time ppl put into making really weird maps..:O...boggles my mind
This guy had time on his hands, because he was sick. I would imagine he is a mapper, and has made more than this one.
I wish I had time on my hands like that.

Posted: Tue Feb 20, 2007 6:03 pm
by }TCP{Snowbird
}TCP{Wolf wrote:DAFrank wrote:The weirdest map I ever played in was the one in Unreal, where you walk through the door, and the world turned sideways, as if the ground was now on your right or left. There were other things that looked weird in it. Can'T remember the name though. Too bad.
This is a typical zone barrier where you suddenly change orientation. For example the 2001 "Space Odyssey" map uses this method to "simulate" the ability to actually run through the "round" space station, where the floor is really the outter ring wall. In the same map it is also used in the central room (low grav) where several lifts are attached and lead to different sections of the space station ring. When you get close to a lift, you will notice you suddenly change orientation and look DOWN on the lift, rather than up or sideways while you were floating towards it.
I have never actually been in Space Odyssey but it sounds different. Has anyone an idea what the map was called in Unreal? I was always thinking of doing something like this, but it gives someone a headache, when they are constantly turning in the wrong direction.
Posted: Tue Feb 20, 2007 6:04 pm
by }TCP{Carnage
Sounds something ike Esherland or something like that .. those maps where prety freaky too

Posted: Tue Feb 20, 2007 6:11 pm
by }TCP{Snowbird
Sounds familiar. HMMMM!!!
Posted: Wed Feb 21, 2007 11:33 am
by Delete this account pls
one of the weirdest maps i ever played was in invasion
it was inside an hamster cage like in gunshop
its called hampster fun

Posted: Wed Feb 21, 2007 12:22 pm
by }TCP{Ghost
Posted: Thu Feb 22, 2007 7:36 am
by Hyper
The weirdest maps I played are Woopers coop maps. These surrealistic maps are truely "Unreal".
Posted: Thu Feb 22, 2007 10:34 am
by }TCP{Ghost
isn't the entire game

?